So I am about 24 hours in.
Definitely picks up once you get off the first planet, and hits its stride by Monarch.
I would like to see the crew’s story fleshed out a bit more (DLC perhaps?), and would like greater variety on weapons and clothes.
Definitely more cerebral than it’s getting credit for. This isn’t a game about applying brute force to all situations, but taking a pragmatic approach.
At times it reminds me of Fallout: New Vegas, BioShock, and Mass Effect from a gaming/style standpoint, with elements borrowed from Firefly and Cowboy Bebop.