Osprey
Registered User
- Feb 18, 2005
- 27,306
- 9,792
I was wondering the same thing in my first few hours in the game. After probably 5 hours in, I fell in love with the game. I don't think I would have ever played 2 or 3 if I didn't stick with 1 and as a result, with it being my favorite RPG series of all time, I always give games a fair chance before just giving up because I didn't like the first hour.
It's important to do that with RPGs because they often have linear prologues/tutorials that can last hours. You need to push through them until the game finally opens up and lets you see what it's really all about. I'll give RPGs a lot longer to warm me up to them than I'll give any other genre. In general, the bigger and more open the world, the longer that it takes to see enough of it to get a good feel for the game.
I finished up Vampyr and went to start the original Dead Space. I got 10 minutes in until I faced a game breaking bug that people report on Steam but the fixes listed don't work for me. I can't go through one of the first doors in the game lol. Oh well. I would've loved to have given it a shot...
I read about that bug when I started Dead Space a year ago. I must not have experienced it because I got at least 30 minutes into the game. I gave up, though, because I just can't do over-the-shoulder views. Those are so foreign to PC-only gamers like me. Shooters should be first person, IMO, since that's the only way that you can properly aim without the game assisting you. Aim assist is evil. It's also annoying to me when so much of my view is blocked by my character's backside. Anyways, maybe you're a lot more tolerant than I am, but, from my perspective, you're not missing much. After giving up on that, I moved on to trying Dead Island (since it was right next to Dead Space in my backlog), which I enjoyed much, much more, if you could use a recommendation.
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