Discussion in 'Geek Emporium' started by Hollywood Couturier, Apr 12, 2017.
EA could **** up a free lunch.
Wow, they really riled up the neckbeards on reddit.
Apparently it takes over 4500 hours to unlock everything in the BASE game or over 2000 dollars.
This is probably the most cancerous thing I've seen in console gaming.
I don’t need to play the game to have an educated opinion about it. The people that I am getting my information from have played the game, and they are telling me what is going on. Their opinions and viewpoints regarding this game are no less than yours, and I don’t need to play the game to have an educated opinion about it.
Furthermore, I’m not complaining about BF2, I’m complaining about the overarching policies that EA has put into place in BF2. And given that this game will still sell a bunch of copies, EA will take that to mean that their policies are widely accepted by gamers at large. It doesn’t matter if you don’t specifically buy into the microtransactions - you’ve given them the go-ahead to continue with this cancerous behavior. And even then, the fact that you, or anyone else who bought this game, is apparently a-okay with spending 4500 hours grinding to get all of the loot in the game is absurd. I know that nobody wants to put the equivalent of 188 full days into one game to access all of its content.
You’re calling me a whiner for fighting against crap that you also admitted to disliking, yet you willfully ignore the fact that people doing what you’re doing are a big part of the problem.
But imagine the sense of accomplishment you will achieve
Heh, I've been hating on AAA multiplayer games for years now because I've always hated progression systems in online games. Anything to give an unfair advantage to anyone is not for me. Whether you unlock that powerful gun by buying it or by playing for 40 hours, it's bull**** in my eyes. At this point I'm just sitting back enjoying the show. And I'm sure this isn't some breaking point, AAA publishers will still continue to push the envelope and nickel and dime their customers. I've just gotten to the point where if there's any unlockable item that makes players more powerful (be it by money or time,) I just don't buy it. Especially on PC, my Steam library is 1500 games long... I don't care about missing out on a game since I've already missed out on many.
And I hope that people don't think I'm trying to be all "hurr durr, PC Master Race games are so cheap!" because you can go to Gamestop and get great used games for $10 or less in the bargain bin that are a few years old that you still haven't played yet. I think there's only like 2-3 AAA games that even came out this year that are worth playing anyway so there should be plenty of time for people to go back and play some of these older games.
Not sure how anyone can give this game a 8 or 9 out of 10 with all the bs in the game; supposedly the campaign is awful also..
Huber from EasyAllies had a good rant on how bad it is on the recent FrameTrap; even though they did adjust some of the numbers to make it easier to get things, it's still really really bad.
Yeah I liked the old days of Battlefield when unlocked equipment imbalances were accidental and things to be fixed.
I'll be honest, I feel you. I've been somewhat buried in my Humble Bundle enabled backlog for some time, but I always pop my head up when DICE or BioWare does something, and the Star Wars theme helps (even though I dislike the newest movies). Despite admitting how EA in particular wields nostalgia as a weapon, I still go for it.
I do like AAA games. Some of them, anyway.
I agreed. It'd probably dampen my experience.
I was going to buy FIFA 18 but **** EA, they aren't getting my money anymore.
I'm about as casual a gamer as you can be. I put in maybe 3-4 hours a week, and some weeks I don't play at all. Sporadic as f***. I just can't put my money into EA's pockets. It's based solely on principle. Screw em.
It will likely take a major flop on a game they sunk a good amount of money into to send a message and get them listening. Hopefully this is the game it happens with.
A cry from help from DICE. Dennis is the lead designer on BF2.
Just heard about all this stuff. It needs to be fought tooth and nail. Game companies need to know that this **** won't fly, otherwise gaming will be ruined.
This pay to play stuff is disgraceful
But I played the beta for four hours and dominated without buying any credits! Your facts (which even EA acknowledges) are subordinate to my anecdotal evidence!
Oh man the Blizzard jabs at Battlefront 2 are great.
This whole saga is sending huge red flags up for Anthem.
They think this is okay and fun for new players:
Can't imagine the ****ery with Anthem suits.
Dennis might have gotten promoted amidst the chaos:
Wonder if they're going to try and aggressively fix things now?
God it is going to be a thousand times worse. Destiny clown that is built from the ground up to loot box your wallet to death? **** that.
Also Blizzard is being funny, but they honestly should be careful. They aren’t exactly innocent in this trend.
Overwatch boxes are completely harmless (apart from kids wanting them) and the ideal way to have a game as a service. Hearthstone is F2P, so it has all the trappings. EA is putting an entire game through a loot box system in a $60+ title. This is a huge overstep.
I do get it with Hearthstone, but it doesn’t change the fact for me that it is nearly impossible to be competitive without a huge money or time sink.
It isn’t nearly as bad as what EA pulled with this, and most likely will pull with Anthem, but overall this is a trend in gaming I really could do without.
Guess the upside to EA wanting a game as a service is they have to stop the bleeding and put competent people in charge. I'm still not crazy about a lot of the core design decisions and balance, but if they can put a BF4 level CTE effort into this thing, it can be saved.
Stopped reading right there. Considering how wrong you are in your complaining about it. I think you would benefit greatly from actually playing the game.
While Overwatch's system is far more benign than what we're seeing now, it's popularity was likely the stepping stone that these big companies (including joined-at-the-hip Activision) needed to make this crap mainstream.
Blizzard may have unintentionally triggered the gaming apocalypse from the looks of things.
Things like FUT, GTA Online, Mass Effect 3 etc... all had a much larger impact than Overwatch. For years publishers have wanted to port over every ****ty business practice they can think of in the mobile space into their mainline franchises. They just never had the balls or the chance. By removing the season pass, they see a window of opportunity. Never mind that season passes do not work out mathematically, especially if your goal is to keep as many people hanging around the casino as possible.
I fully expect Titanfall 3 to have burn cards and Shadow of War style titan pilots/chassis. Same thing with Anthem. They want 'uncapped' unlimited monetization, where they can sell you the same thing over and over again. It's why you can pay 2 win in Shadow of War online with lootboxes, and now here with the egregious star cards. It's only going to get worse. They will come up with as many avenues as possible to monetize (want more garage spaces for Titans? pay up!) while diluting the pool with crap like sprays and victory poses. You think the daily reward crate is EA being nice? Hah. It has a much more nefarious purpose than that.
Blizzard is good people, for the most part. They managed to make an excellent, polished $40 game with only cosmetic transactions. The same approach when put into practice by scumbags like EA though.... hoo boy. They don't have any shame.
Now watch me open this loot box to complete your daily mission, comrade.