Commander Clueless
Hiya, hiya. Pleased to meetcha.
- Sep 10, 2008
- 15,403
- 3,214
Sorry if I came off as thinking you were attacking. I just feel like people who haven't even played the game are acting like they know everything about it and are just sponging up all this negativity because they want something to complain about.Oh I wasn't throwing any attacks around, just more of a tongue-in-cheek comment about all the videos and stuff about it. I'm just saying it's pay to gamble on maybe getting better.
You're right. In assault, I honestly don't notice a difference. I'm sure it's there and the cards absolutely give you an objective advantage (which is terrible design), but I don't think it's that detrimental to the experience in practice.... at least so far. If that happens, I'll probably stop playing but in the meantime I'm rather enjoying it.
I do think it has a rather large impact on starfighter though...people with those high level cards can blow you to bits very quickly.
With regards to the bolded, it’s all the same in EA’s eyes. If you buy the base game but don’t spend anything on microtransactions, you have still supported EA’s system. EA & DICE have built this game with a progression model built around loot boxes and supports that progression system with paid loot boxes, so it doesn’t matter if you take part in this system. Merely buying & owning a copy of this game gives EA the okay to do what they want because their products are still being supported by consumers. They’ll implement an equally as heinous model in the next game they produce and will hide behind the excuse of “people bought BF2 when this model was in it, so we didn’t think the consumers had an issue with it.”I know what they meant by "progress" and I stand by what I said, you don't have to do it but you will end up doing it because you will gain money and unlock crates by default and you can spend that money on crates that give you more money, boost cards and scrap that you can spend on more cards. I was only saying "pay to win" because that's what everyone here and in other places was calling it. You are right, it's not pay to win, it's pay to make your guy better IF you want to and IF you don't want to spend the time grinding to do it.
Again, I was only saying "pay to win" because that's what everyone here and in other places was calling it. You are right, it's not pay to win, it's pay to make your guy better IF you want to and IF you don't want to spend the time grinding to do it. I agree that it is a terrible way of doing it but it doesn't ruin the game like some people here think. I was a cardless Vader and I got MVP against a group of Han, Leia, Yoda and Rey who all had at least one card. I think the Han had some tier 4 cards even. My experience so far is that the cards don't make you better unless you already know how to play the game. It's a short amount of experience and a small sample but I hardly see people with high level cards dominating the battlefield.
This guy gets it. Honestly CH, you will be fine online if you don't spend money on micro-transactions. It's getting way blown out of proportion. Like I have been saying, its dumb and I don't agree with doing it but it's hardly a game-changer.
I think a lot of people think that if some dude wants to spend a ton of extra money on beefing up their guy they will be some supreme super dude that will be unstoppable online. Just my experience so far that's not the case and I have never felt inadequate in a match just unlocking things with in game currency and scrap to unlock cards.
lol
Does Blueton work for EA?
As someone who checked out on "AAA" gaming years ago, I am loving this. And now EA has actually removed the refund button?!
With regards to the bolded, it’s all the same in EA’s eyes. If you buy the base game but don’t spend anything on microtransactions, you have still supported EA’s system. EA & DICE have built this game with a progression model built around loot boxes and supports that progression system with paid loot boxes, so it doesn’t matter if you take part in this system. Merely buying & owning a copy of this game gives EA the okay to do what they want because their products are still being supported by consumers. They’ll implement an equally as heinous model in the next game they produce and will hide behind the excuse of “people bought BF2 when this model was in it, so we didn’t think the consumers had an issue with it.”
Sorry if I came off as thinking you were attacking. I just feel like people who haven't even played the game are acting like they know everything about it and are just sponging up all this negativity because they want something to complain about.
I haven't played Starfighter at all. Not really my cup of tea but that would suck if it gets that bad.
That is the definition of a freemium game - they provide you with enough content at the very beginning of the game, but then require purchases of microtransactions in order to avoid artificially elongated grinding times to get the gear that other people who do pay already have.So I did the pre-order and the beta and got the following at launch:
3000 credits - for participating in the beta which unlocked Boba Fette and Darth Maul
Heroes - Rea (with her Jedi training outfit), Kylo Ren (and his spaceship), Rea and Chewys Falcon, and pretty much a great starter kit for the military classes.
Really not getting the uproar here.
It’s a bit less definitive than that, though. Even if nobody buys into the microtransactions, EA will still have them in their games just in case someone decides to buy advantages over other players. It provides an incentive to get people to spend more money than the game is worth in order to not be left behind the rest of the player base. We can bemoan microtransactions all we want, but even if nobody bought into them, they would still be there just to provide the incentive to gain the competitive edge over competition.Don't you play a lot of Nintendo AAA titles?
EA sees microtransactions as viable because the money earned from microtransactions more than offsets microtransaction development costs and lost sales of the base game due to consumers boycotting games with microtransactions.
However, if nobody spent money on microtransactions, EA would abandon the system regardless of whether or not millions of base copies were purchased.
The main reason the microtransaction system works is because people willing shell out cash on microtransactions - not because people buy the base game.
Nope. Been saying the whole time I hate crates that boost your guy and micro-transactions. That's exactly why I said it so often... because I knew someone would say something to this effect. But still, it happened. LOL.lol
Does Blueton work for EA?
As someone who checked out on "AAA" gaming years ago, I am loving this. And now EA has actually removed the refund button?!
]With regards to the bolded, it’s all the same in EA’s eyes. If you buy the base game but don’t spend anything on microtransactions, you have still supported EA’s system. EA & DICE have built this game with a progression model built around loot boxes and supports that progression system with paid loot boxes, so it doesn’t matter if you take part in this system. Merely buying & owning a copy of this game gives EA the okay to do what they want because their products are still being supported by consumers. They’ll implement an equally as heinous model in the next game they produce and will hide behind the excuse of “people bought BF2 when this model was in it, so we didn’t think the consumers had an issue with it.”
Don't you play a lot of Nintendo AAA titles?
That is the definition of a freemium game - they provide you with enough content at the very beginning of the game, but then require purchases of microtransactions in order to avoid artificially elongated grinding times to get the gear that other people who do pay already have.
It’s a bit less definitive than that, though. Even if nobody buys into the microtransactions, EA will still have them in their games just in case someone decides to buy advantages over other players. It provides an incentive to get people to spend more money than the game is worth in order to not be left behind the rest of the player base. We can bemoan microtransactions all we want, but even if nobody bought into them, they would still be there just to provide the incentive to gain the competitive edge over competition.
That is the definition of a freemium game - they provide you with enough content at the very beginning of the game, but then require purchases of microtransactions in order to avoid artificially elongated grinding times to get the gear that other people who do pay already have.
It’s a bit less definitive than that, though. Even if nobody buys into the microtransactions, EA will still have them in their games just in case someone decides to buy advantages over other players. It provides an incentive to get people to spend more money than the game is worth in order to not be left behind the rest of the player base. We can bemoan microtransactions all we want, but even if nobody bought into them, they would still be there just to provide the incentive to gain the competitive edge over competition.
It’s an uphill battle to fight against these anti-consumer policies in AAA titles, but they won’t go away unless people stop buying the game outright.
Uhhhh... yeah bro. Haha. Nintendo games are some of the biggest AAA titles ever made. They are pretty much the model for it. I think you don't know what AAA really means.Are Nintendo games still considered AAA the way EA, Activision, etc games are? I sort of view Nintendo as being completely separate from the larger games landscape.
No more than any other $60 game. I am paying the same as I have for any other brand new game and its super fun and amazing looking on the Xbox One X. Played a bunch online with no issue against people with powered up star cards that I will eventually unlock just by playing the game I paid $60 to play lol.The fact that it acts like it's a mobile game (which are usually free with microtransactions and stamina/limitations), yet makes you pay $60+ up front is ****ing criminal. Worse yet, there are people that still openly embrace this bull****. Nobody wins with this game but EA. EA is literally doing as much as it can to take every last dime from people's wallets and I hope that people truly don't fall for this ****. EA and DICE don't deserve your money.
Are Nintendo games still considered AAA the way EA, Activision, etc games are? I sort of view Nintendo as being completely separate from the larger games landscape.
Uhhhh... yeah bro. Haha. Nintendo games are some of the biggest AAA titles ever made. They are pretty much the model for it. I think you don't know what AAA really means.
It’s a bit less definitive than that, though. Even if nobody buys into the microtransactions, EA will still have them in their games just in case someone decides to buy advantages over other players. It provides an incentive to get people to spend more money than the game is worth in order to not be left behind the rest of the player base. We can bemoan microtransactions all we want, but even if nobody bought into them, they would still be there just to provide the incentive to gain the competitive edge over competition.
It’s an uphill battle to fight against these anti-consumer policies in AAA titles, but they won’t go away unless people stop buying the game outright.
No more than any other $60 game. I am paying the same as I have for any other brand new game and its super fun and amazing looking on the Xbox One X. Played a bunch online with no issue against people with powered up star cards that I will eventually unlock just by playing the game I paid $60 to play lol.
Are Nintendo games still considered AAA the way EA, Activision, etc games are? I sort of view Nintendo as being completely separate from the larger games landscape.
Honestly, it'd be a good debate. I consider them a AAA developer. Fairly large marketing budgets, certainly churn out sequels fairly frequently.
People only want them because the option is there to give them an advantage over other players. It’s the option being there that fuels the players’ desire to buy into microtransactions. As long as they can feasibly get a leg up over their competition buy spending a little extra money, they will. That’s just game companies manipulating the competitive nature of humans to gain some extra money.Only problem is, this isn't a freemium game because it's not free.
I'm not sure that's true. You have to wait the PR backlash against micro-transactions vs the profit from them and right now the profit is absolutely dominating.
It stands to reason that, theoretically, they would remove things that people hate if there wasn't a massive advantage to having them. Look at how far they've already backpedaled due to public outrage.
Problem is, people want them.
That’s a little rude, so let’s take it down a notch. I feel like I’m probably not conveying my points very well if you think I’m whining.What? Not at all. Have you even played the game? Read any of my posts or other posts from people who have ACTUALLY PLAYED THE GAME. All you people whining and complaining haven't even played it. Where as the people who have are saying it's not as big of a deal as everyone is making it out to be, easy to avoid micro-transactions and not hard to get star cards and unlock characters by just playing the game. You aren't required to spend any extra money at all to stay competitive.
You are just lying and making stuff up to justify being a whiner.
Are they? Their consoles are massively under powered, their online infrastructure is almost non-existent, and they have yet to introduce micro-transactions or loot boxes to any of their games.
You’re definitely not wrong. And given the fact that people will always buy these types of games regardless of whichever new anti-consumer policies are put into place, I feel like I’m just yelling at clouds over here.I agree it's an uphill battle, and leveraging all consumers against purchasing the product outright would be the most effective message against microtransactions; but at the end of the day, the people actually paying for microtransactions are clearly enabling the system more than anyone else. EA wouldn't implement microtransactions if they weren't profiting off of it.