That is so...bizarre. Not in a bad way either.
In some senses, it doesn't even look like Zelda. No familiar Green tunic, no legendary macguffin in the form of a specific sword, completely different mechanics like multiple sword like weapons, crafting, alchemy. Then the stuff like multiple mounts, wildfires and all that other crazy ****
People wanted Nintendo to change it up. Well, here you go.
I know the first impressions are very good, but my big concern is if the game has become too "Western-ized." But seeing it's Nintendo, my fear is probably unfounded.
This game is a huge crossroad in the history of the francise. If this flops (which i seriously doubt), it could be a big blow. If it succeeds, it could convince Nintendo to actually take a risk with their other IP's.
I would imagine - that instead of getting the tunic right away, you learn how to make it, or something like that. I did see the Sword in a trailer.
I think what they did was take all the skyword sword crafting - and just installed it into Link instead. so instead of running into a shop, you learn techniques to do it. (I'll admit - I didn't really like this aspect of SS - I don't mind the sidequests etc (Majora's Mask is one of my favourites for that) but the hunt/gather of items to get things you may need, and then finding the hylian shield in a battle royal irked me.
I remember long ago (ah, the delays), that Nintendo wanted to make this game the next Ocarina of Time. Before OoT - nothing like that was there, and now every game since was very much "get a companion, go to a training dungeon, figure things out, get 3 things, oh look the 3 things lead to piecing together something else, you need to go to 6-7-9 things, Zelda is in trouble, must save Zelda some how.
annnnndddd scene.
So I think what they wanted to do for the 30th was just reboot the franchise, and really re-imagine Zelda 1. (something they had wanted to do for a while, but never really had the path to go). well, I think here you go. you wake up, (for whatever reason), and you leave your house, and to go all Aladdin... it's a whole new world, shining, shimmering splendid, and you just let your heart decide which way to go. but now that it's 3D.. hey why not learn how to fish, (and make it mean something), or have the weather impact your health. We're not going to make it easy for you.
I can see the appeal (I know a lot of Zelda fans were complainng how easy it is, and this actual planning for night/weather/food does add difficulty. you just can't run all night and all day, etc. and find hearts when you get hit - you need to actually eat and heal). as a "new-ish" Zelda fan (even though I've played everything twice (Twilight Princess 3 times), ) i kind of liked the old way. lol. but i am open to this. I have the WiiU version pre-ordered. but I wouldnt mind getting the bundled version for the NX
I do love the art work. but I am finding it when they could have gone for art styles why not go back to the realistic TP version instead of a SS/WW blend.