Haven't played an actual game yet but the first test has been passed. The sim is way faster than last year. I made a couple trades for picks and two notes. No longer can u trade a first in five years for a top current pick, which is a plus and secondly, the other teams trade value looks low until they say no to your trade then it grows significantly.
I just hope with progress reports making a comeback, we're gonna be able to land an occasional 5-6th round pick that can contribute. I'm also pretty interested in some dumb things that have been broken for years. Like when you're on your third team and your leaders stat window is still your first team.
Editing lines still doesn't have a cut and paste type feature which would still help but it does seem easier to edit.
On another note, does anyone know what those symbols are underneath the '"hey, I'm done with that scouting trip" pop up window.
In GMC, I just got offered Zibanejad for Wheeler, 2015 1st, and M. Puempel. Should I take it? I would be getting Zibby. What does he get to?
Can't decide what team I want to be for GM connected once I get the game.
Want to be an Eastern team so considering Boston, Pittsburgh, Detroit but Tampa, Islanders, or Washington could be fun too. Hmm.
Simming on the 360, without installing to hard disk, is massively improved over 13 in Be a GM
Summing is five times as fast. Also hit a trade deadline and the sim between hours didn't take six minutes either.
I've only played a couple games but the amount of guys running guys might be over done. I'm all for some good runs late in games but it looks slightly excessive
I played till the Olympic break with no injuries. In nhl13 in the second month of the first season my top 6 players were all long term injured. I screen shotted it and sent it to ea and got made fun of and called a noob on their message board.
A few interesting trends that I've noticed with the draft:
Lots of the early picks (top 5ish) are all 4-star green players. Occasionally there's a 4-star yellow in there as well.
However, the 4.5-star players seem to go AFTER the 4-star green players. In trade-up scenarios, it seems beneficial not to be aiming for the very high picks and aiming for the top 10 picks instead. [/B]
A few interesting trends that I've noticed with the draft:
Lots of the early picks (top 5ish) are all 4-star green players. Occasionally there's a 4-star yellow in there as well.
However, the 4.5-star players seem to go AFTER the 4-star green players. In trade-up scenarios, it seems beneficial not to be aiming for the very high picks and aiming for the top 10 picks instead.
For example, this is the run-down of the first draft:
Chi - Ritchie - 4-star, g- reen
Kings - Bailie - 4-star, green
Wash - Pepin - 4-star, green
Van - Mistele - 4-star, green
ST - Virtanen - 4-star, yellow
Dal - Maheux - 4-star, yellow
CLB - Nedelikovic - 3.5 star, green
NJ - McKwoen - 4.5-star, yellow - D
Cal - Reinhart - 4.5-star, yellow
Phil - Pouliot - 4.5 star, yellow, G
Buff - Ho-Sang - 4.5 star, yellow
NYI - Ekblad - 4.5 star, yellow
Det - Thrower - 4.5 star, yellow
I think it's about the fact that green potential doesn't change. I've only simmed one season so far but many of my players with yellow stars dropped to red stars but none of my green star players (Stamkos, Drouin, Palat, Connolly) dropped to yellow/red. Correct me if I'm wrong.
I saw this too...sat 15th in my draft after the first year...ended up with Ekblad.