Well 1) at least you get it on PC, 2) better than releasing a half assed version on PC which a lot of games do.
Very, very true. I'd rather it be delayed than come out half assed.
That said, it still makes you wonder...how friggin' hard would it be to release at the same time?
4v4 crucible and you're letting gunslingers run around with 6 golden gun shots.
Way too early to be complaining about balance issues, those are things that will hopefully be fixed in the next few months plus the beta.
Although I'm still bummed about 4v4..just have a 4v4 play list..I can already see how dumb 3 flag control is going to be.
Who says three flag control is even in the game?
All this early crucible footage makes me glad that this litre of rum was on sale. Running in a straight line is the fastest way to get around now. Firing a sniper bullet in a crucible match will be about as rare as getting a hand job from a unicorn.
All this early crucible footage makes me glad that this litre of rum was on sale. Running in a straight line is the fastest way to get around now. Firing a sniper bullet in a crucible match will be about as rare as getting a hand job from a unicorn.
Well they basically changed one sub class per class, and changed a lot of the old things about the other 2 per class.gotta say im pretty disappointed in the class abilities ive seen.. pretty much the same as D1..
IGN: "Crucible tech, specifically Trials of Osiris, you guys know that is one of your premier multiplayer modes. Are we getting dedicated servers?"
Mark Noseworthy: "We are not getting dedicated servers."
IGN: "RIP the dream. Why?"
*long pause of silence*
Luke Smith: "It's just not an investment that we made for Destiny 2, like the uh... I understand there's certainly a desire for it. You know, the smaller team format, although it's one person bigger in the Trials case for sure here, in the smaller team format in general it's easier for us to find tighter matches. And we're also going to rechange the parameters for matchmaking, to refocus on connection quality instead of like Trials win matching. WE're gonna like change the, we're going to change a bunch of parameters to focus on giving people a better network experience."
The PvE universe was always the portion of Destiny that had much higher potential. If they come closer to realizing that potential in D2, I couldn't care less about the Crucible. The Crucible was basically a time filler because the PvE universe lacked depth and meaningful replay value.
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