YNWA14
Onbreekbaar
- Dec 29, 2010
- 34,543
- 2,560
I don't disagree about the hyping thing, but part of that is that a lot of these games probably won't get funding without ascertaining a certain level of interest first, or they have a bottom line to meet with their employers, etc. A lot of this is driven by the current landscape and not the other way around.
I remember when games were released before systems were connected to the internet and if there was a glitch well...you just had to avoid it, save before it (and hope your save wasn't stuck there), or deal with it and start over. This whole 'releasing before being a completely fine tuned finished product' thing isn't exclusive to this generation of gaming; it has always happened. Expectations have certainly changed, as have patience and understanding.
Is it? You get more entertainment value for your money with video games than literally any other popular industry. $80 for a game that, if you invest your time in, you will play for years with constantly increased amounts of content, etc. is really not that expensive.yeah. I mean that's certainly one answer to the "people are spoiled" thing.
I wasn't asked to pay $20 for a shallow lark of a game, I was asked for $80 to invest in an evolving MMO AAA type title. I didn't give it that hype and that price, EA/Bioware did.
I remember when games were released before systems were connected to the internet and if there was a glitch well...you just had to avoid it, save before it (and hope your save wasn't stuck there), or deal with it and start over. This whole 'releasing before being a completely fine tuned finished product' thing isn't exclusive to this generation of gaming; it has always happened. Expectations have certainly changed, as have patience and understanding.