JackSlater
Registered User
- Apr 27, 2010
- 18,128
- 12,801
My opinion is that the best put together matches shouldn't need someone to spell out to me the details of the build up etc because it should make sense to me why they're put together without too much explanation. Whether that be character dynamic, in ring dynamic, two big names in a "dream match", heel vs face etc.
The best matches in this game to me will stand out without anyone needing to hold my hand to guide me. I think it's more powerful for the fans/voters to have the autonomy to think about the possibilities of the names involved and interpret it as best they can imagine it.
I don't see it this way at all when it comes to actually having a storyline for a show. Wrestling is good in that it can be pure athletic exhibition or it can be like a soap opera of sorts, and at best a mix of the two. There are going to be nearly 200 matches presented on these cards, and realistically I am not going to be able to come up with a reason for most of those matches to happen, or at least not a good one, leaving most of them in the exhibition category like you might find on an episode of HEAT. You're correct that the best matches don't need a story, but most matches aren't going to be best, and even if a story isn't needed it can almost always enhance the situation by increasing the stakes or bringing up a point that was not previously considered. By the very same token, a bad story can reduce the quality of a card to me and make it like a TNA production.
Some interesting viewpoints.
I particularly like what The Gongshow said about letting the viewer imagine who they'd want to win or potentially how the story would develop. While to a degree that doesn't work for me, I still like the idea from a voting perspective.
I actually disagree with Morozov's point to a degree about matches being put together making sense. Looking at cards in the past and even pulling them up now they don't all make sense to me. In fact a lot of matches don't. I realize that I'm not the most well versed guy here when it comes to wrestling, but I go back pretty far in terms of what I watched and when. I also have spent more time than I want to realize re-watching old matches or even matches/promos of guys I hadn't seen much of. Still I look at some of the matches and I think "looks like the draft forced them into this match."
On top of that I see matches where I'd love to get a story to go with it. I think I came across Bray Wyatt and Stone Cold. That's somewhat easy to surmise how that would be a match, and a main event at that, and how it got there. Still whoever put that together (Morozov I think) might have come up with some great back story.
For me if I ever get a chance to participate will be thinking more longevity and almost from the standpoint of a brand and not just one card. In fact were I in either Group of this draft, but primarily Group A, I could have easily put together one PPV worth card, but multiple PPV worth cards. Not only that though, I could have continuous storylines that begin, end and then you get new storylines with different guys. I even had one guy in particular who you'd have seen in all three of his main guises. Actually I think that would be a more complex but more interesting draft idea for the future.
Anyway, to each their own. And like somebody else said, my card would be for me as opposed to trying to win.
Yeah, that pretty much matches what I think. If someone can see the purpose of a match right away and can envision a good reason for it happening then more power to them, but I can't do that for most of ~200 matches. I see no story as neutral, a good story as a benefit, and a bad story as a negative. I considered it as you did where I had a wrestling promotion and tried to make it seem like this show is part of a larger whole. I said that I made the card for me, and that's really the only realistic way I could have interest. Others have another way, and good for them. I consider it a positive that the criteria is quite open.