I disagree. Maybe he should have challenged Moore more, but that was a really good shot. Just because it's Moore does not mean it is a bad shot. Last year John Scott sniped one against the capitals. Bad players can make good plays too.
On the first goal the rebound is bad I'll give you that. But our inability to clear the puck in that situation is just as bad.
Fleury is not making the unbelievable saves he did at the beginning at the year. But this was not a bad game by him. And only blaming your goalie while not scoring a goal is tough...
I don't like his reaction. His eyes are not picking the puck up despite the fact that he had clear vision of the release and puck the whole way. Goalies tend to try and do chicken wing saves when they pick the puck up late, and his head is still focused on the release point, he doesn't even look to to his blocker side until it's past him.
I know for myself and the goalies I instruct that you gotta keep your head turned at and follow that puck the whole way. You can see as the puck tracks past the point where he can make a blocker save he tries to get the arm/shoulder on the puck but it's too late the puck is by. When you see a goalie still looking past the puck you know they just didn't pick it up.
This shot started at the top of the circle and was pretty telegraphed. It was a fantastic shot, in that it was placed precisely in the corner. So in that regard, ya great placement velocity was pretty decent but not blow it past an elite goalie from the top of the circle fast.
If fleury hadn't reacted so late to a shot he saw the whole way I'd feel better about it. Meaning it's not that Moore scored so much the way fleury reacted (or didnt') that bothers me.
Goalies all go through ups and downs to some extent. So hopefully this can be categorized as such. I also agree that it's tough to lay all blame on your goalie when you fail to score. It's just that Lundqvist made some much more difficult saves then our goalie did. When your goalie gets out played by a large margin it's hard to win games.