- You know what doesn't have jet packs, invisible cloaks, regenerating armor, SciFi themes, etc...Call of Duty. You know what does, Halo.
This guy. You must be forgetting Black Ops. Comparing it to Halo is absurd, and I'm not even a Halo fan. You realize how funny it is that you are saying "You guys, I swear! It's not Call of Duty!" when it's made by the same crew that gave us COD4 and MW2, right?
- Right...it broke the record by being the first to win 6 critic categories (not fanboy votes) at E3 because it's "not even slightly innovative". That's definitely more likely than you just having an outlier opinion.
You have no problem tossing around comparisons. You were able to sum up the game by comparing it to a few titles. Clearly it's borrowing from those games. Titans are nothing new, see Hawken or pretty much any mech game. Wallrunning and verticality isn't new, see any game that places emphasis on speed like Quake, UT, or Tribes. AI creeps are nothing new, see every MOBA ever made.
It's not revolutionary or innovative.
I'm hardly alone in thinking that.
- It has the same exact controls and a near identical level-up system as BF. Sure it's not large scale warfare (a part I know you love to ***** about) but that doesn't mean it has "nothing in common" with Battlefield and this is coming from someone who has been playing Battlefield 4 pretty much non-stop since October.
The main difference between CoD and BF, besides the classes (which you conveniently overlooked), is the scale. What exactly do you think it borrows from Battlefield? Unless you want to say that it borrows heavily from 2142, then you'd be right. It's funny that you swear up and down that my opinion is wrong then fail to provide a single reason. This is basic stuff man. You also want to have your cake and eat it too, by saying that it "has the exact same system as [insert game here]" yet want to call it innovative or revolutionary. Put down the marketing kool aid and look at it for what it is.
It's the perfect game for the dudebro crowd. I'll give them that much. Should sell a ton.
- You hated it before the beta even came out. You were *****ing and crying about how it's only 6v6, it's meant for console gamers not PC master race, isn't twitch enough, blah, blah, blah. all before you even played it.
<mod>Do you dislike a particular genre of music or movies? It's the same thing. I don't need to play every CoD to know that I probably won't like small 6v6 arena shooters
made by the guys who started Call of Duty. It's not rocket science. Pretty much everything I thought wouldn't appeal to me has been correct since playing the beta. Okay, the AI is kind of fun, but not because they are smart or add a lot to the game. The game isn't twitch at all, and the fact that it started life off as a 360 title is pretty evident. Sorry I don't like it, I guess?
At the end of the day you're just upset that I don't like your favorite thing. My criticism falls in line with my personal preferences, which are just that - personal. You have your own and you are welcome to them. It's still funny to see the logical backflips necessary to downplay how similar it is to Call of Duty, though. As if the gunplay isn't copy and paste, and FROM THE MAKERS OF CALL OF DUTY isn't one of the advertising leads.
The beta is open now Andrew, so try it for yourself. No need to read two people rant about it when you can get your own impression.
The COD and Battlefield franchises are ridiculously stagnant. Those games have experienced little to no innovation since like 2009, and I'm not usually one to actively go out of my way to whine about something like that
They are chasing each other in circles. CoD jumps around from studio to studio and uses the same formula. Battlefield keeps trying to add in as much COD as possible without totally losing itself. I was hoping Titanfall would be something different but it's not. It's fun, but once the newness wears off you're left with a CoD style arena shooter. Not terribly appealing to me.