No point in buying the game if I can't play with friends or my brother that lives 10 hours away
You can still play HUT against them!!
No point in buying the game if I can't play with friends or my brother that lives 10 hours away
Don't say that, you will be ripped by Swervin
What they're saying is significantly different than the garbage you were spewing.
Don't say that, you will be ripped by Swervin
However Swerve, what if it is under a different name? As long as 6v6 is possible, it should be a win for me
I feel like i'm the only one who doesn't care whether or not EASHL is in the game.
People need to stop using the cop out of "NHL doesn't sell well" as an excuse for poor gameplay. These games make more than ever, now with the integration of HUT. They make more from HUT than they do from sales, and that's not an inditement on the sales numbers, either.
They make more than enough put resources into having an AI that doesn't run around like a braindead pee wee with it's head cut off. Lack of sales isn't a reason for not letting you be able to do simple things like allow you to save your online roster/lines because whoever they hire at EA to be in charge of that kind of thing always makes an abomination of it. Or make it so that the defense will actually challenge you when you're trying to enter the zone and step up occasionally. Or to make it so you can't snipe a 90mph one timer as a right handed shooter, from a pass coming from your left side, when in real life it would be impossible for even Steven Stamkos to even put more than a simple redirect on a pass like that.
The complete lack of stepping up in the neutral zone--along with the computer AI's programmed inability to make a risky pass--can make this game a real snoozefest at times.
https://www.youtube.com/watch?v=i3Gvfr9GUC0
That kind of hit should be able to happen every once in a while--along with other things that EA misses: Umberger not cleanly receiving the pass, the puck actually skittering away after the hit is made instead of being magically trapped near the two players who made contact, stuff like that
The complete lack of stepping up in the neutral zone--along with the computer AI's programmed inability to make a risky pass--can make this game a real snoozefest at times.
https://www.youtube.com/watch?v=i3Gvfr9GUC0
That kind of hit should be able to happen every once in a while--along with other things that EA misses: Umberger not cleanly receiving the pass, the puck actually skittering away after the hit is made instead of being magically trapped near the two players who made contact, stuff like that
Found these...as a Devils fan woo lol
It would even help to encourage the dekefest that they want to the casual gamers. As is, you can't really deke on the computer because they never take risks.The complete lack of stepping up in the neutral zone--along with the computer AI's programmed inability to make a risky pass--can make this game a real snoozefest at times.
https://www.youtube.com/watch?v=i3Gvfr9GUC0
That kind of hit should be able to happen every once in a while--along with other things that EA misses: Umberger not cleanly receiving the pass, the puck actually skittering away after the hit is made instead of being magically trapped near the two players who made contact, stuff like that
This is the first time I see a game make it impossible to 100% if you buy it too late, which in this case is only less than a month after release.
Okay, Cory. If you are so sure that EASHL will be in the next-gen versions, then how about a little friendly wager? In other words, an avatar bet. Rules are simple: If EASHL is in the PS4 and Xbox 1 versions of NHL 14, you win. If it isn't, I win. Loser has to wear an avatar of the winner's choosing (adhering to the site's rules) till release date (September 9th).
Hell, let's expand it. Anyone else wanna join in on either side and put their avatar on the line? Go right ahead.
This is the first time I see a game make it impossible to 100% if you buy it too late, which in this case is only less than a month after release.
Also, how can you play 1 player online? That doesn't make sense either. Unless if someone quits a versus game, the game continues with a CPU?