18leafsfan18
Registered User
Actually I think that's something these data centers would be good at, as it would likely be just some extra number crunching inbetween the input lag. Console shooters already have auto-aim, so I'd see this less about "predicting" and more a low latency auto-aim. Though auto-aim wouldn't be a good term for it anymore as you're probably only talking about a few pixels here.
I think in some of the interviews they actually mentioned auto aim as a basis for why they are playing around with predictive inputs.