Complete non starter with my internet.
Also, without exclusives it will die.
Forget about exclusives, I think the point here is that whatever device you have a browser on you can plug a controller into it and just start playing Assassin's Creed or whatever. There's a bunch of things they'll have to get right to make it work but this is a service, not a console, and technically should slide right into the PC market.
The part I'm most curious is what the price point will be and how they can make it work with devs. Like forget about them handling the hardware and streaming it for a minute, suppose you're handling your own hardware and Steam gives you an option where you pay a monthly fee and can access any game in their library. What price point do they need to set to keep all the devs on there in business? And now back to the streaming, what price point do they need to set to keep the devs in business
and provide users with high powered server farms to run the games being streamed?
Unless you still have to buy the games, but I thought I recalled them in another thread talking about this being a 'netflix' of gaming. So maybe I just got that stuck in my head and that isn't what they're doing here.