I was interested before, but knew very few details. That video helps to answer some questions. I like hearing that we can play in first-person, if we choose. That's good for anyone who wants to treat it like a single-player ES game.
I'm also intrigued by their post-game mechanism. After you finish the end-game, you have the option of exploring the other factions' quadrants with your current character. My take is that you can then do all or many of the quests that those factions had to do, but with the challenges ramped up to 50+ level. That's a nice option so that you don't have to abandon your character to create a whole new one under the new faction in order to do their content.
Never played an MMO before, don't like cooperating with others online. But I might give this a whirl.
It sounds like there will be plenty for solo players to do, which is good. People can sort of treat it like a single-player ES game, if they want. In time, though, you'll probably meet a few people who are like you and who you feel comfortable with, and the addictive appeal of the cooperative aspect will become more apparent. It's rarely fun to quest with total strangers, but, as you do, you learn about them (how good they are, how mature they are and how seriously they take the game) and get more comfortable with the ones that are of like mind as you. It's like a forum like this -- at first, everyone is a stranger, but, the more that you read and post, the more that you get comfortable with other posters and visit more regularly to see what they say and discuss things with them. Speaking of which, perhaps some of the posters here will want to meet up in ESO.
I refuse to believe it's worse than Lord of the Rings Online.
I liked LotRO. Of course, I stopped after the free month was up, but I enjoyed it for that month. I don't understand why people have such negative opinions of MMOs. I wonder if it's because they play them for too long--becoming too addicted and caught up in the social aspects so that they can't quit and, eventually, grow to hate the habit--instead of gracefully quitting much earlier, when they started to lose interest.
I've never played an MMO for very long and have liked each one for the fun that they gave me in that time. Maybe I just have a different perspective because I typically play single-player games for only a few months before moving onto something else. My only expectation from an MMO is that I'll get a good month or two of fun out of it, like a singleplayer game. If I get more, great, but I'm happy to quit after the first or second month if I'm starting to lose interest, but I don't hold that against the game if I got as much fun out of it as I would a typical single-player game. Anyways, that's me.