Hammettf2b
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HUT would. Offline modes would be far superior because of mods. Just look at Madden on PC for instance.It'd be dead by week 2.
HUT would. Offline modes would be far superior because of mods. Just look at Madden on PC for instance.It'd be dead by week 2.
They're not competing very much for air time and they bought all those studios last year so presumably some of them have something to show by now
I think MS announces another studio but I still think its early to hear from most of them. Pretty sure Ninja Theory’s new game will be announced though.
I’m sure they’ll lay a lot of the groundwork for next gen. We’re just in that weird part of the console generation.
Bethesda said Elder scrolls nor Starfield will be thereI want another teaser on TES:VI
THQNordic getting ahead of the party a bit. I'm so ****ing stoked.
Spongebob was always one of the few TV/Movie IPs that always got a lot of love in terms of games. Most of them were good to great.
HeckBethesda said Elder scrolls nor Starfield will be there
Meh, hard to support THQ nordic after the **** they pulled a couple of months ago. They can **** off
I want another teaser on TES:VI
Then uh. Maybe they should think about making Elder Scrolls 6 good? Follow the Witcher 3 model. Pump in all your assets to a glowing single player offline experience and then create expansions to sell if they want further profitability.Don't think it will be interesting here but that's going to be an interesting one to watch. When Skyrim came out 8 years ago Bethesda was at the top of the game and really the only viable option for open world RPG's. Since then the competition has come out with better games in the genre, Fallout 4 on one hand was kind of the same old thing while The Witcher 3 released the same year blew Bethesda out of the water.
TES:VI will undoubtedly be good but will it be another typical Bethesda iteration of slight improvements over the prior games, or can they step up their game? If not it could look pretty lacklustre with Cyberpunk's release on the horizon. Adding to the worry is the common business practice Bethesda is moving towards. The CEO recently seemed disappointed that people are still playing Skyrim 8 years later and the company has no way to 'connect' with them. They attempted to introduce paid mods into the experience before, and now you have Fallout 76 as a "live service" game model and a complete mess. You have to be suspicious that they're going to have some sort of long tail monetization plan, which will completely miss the point and come at the expense of the single player experience that keeps people playing Skyrim 8 years later.
I mean, the Doom from a few years ago is pretty highly regarded, as well as both Wolfenstein games. That's still their name attached to it so not sure if you consider that to be them.Bethesda hasn't made anything truly good since Morrowind. Getting close to 20 years.
Dear Lord...
99%Chances Microsoft showcases the successor to the Xbox One?
Bethesda didn't make those though. I actually like a good deal of Bethesda published games (Doom, Wolfenstein, Dishonored) but the games they actually make are just a buggy mess.I mean, the Doom from a few years ago is pretty highly regarded, as well as both Wolfenstein games. That's still their name attached to it so not sure if you consider that to be them.
I mean, the Doom from a few years ago is pretty highly regarded, as well as both Wolfenstein games. That's still their name attached to it so not sure if you consider that to be them.
Then uh. Maybe they should think about making Elder Scrolls 6 good? Follow the Witcher 3 model. Pump in all your assets to a glowing single player offline experience and then create expansions to sell if they want further profitability.
We're definitely going to be long term believers in what's going to be happening with that game (Fallout 76) and moreso engaging with the people who play our game everyday.
If you look at a Skyrim,Fallout 4, the amount of people that plays those games is still...
Millions and millions of people every month playing those games every month and we have no touch point with them. We ship the game, we do some mods stuff, but here you go.
76 was also we need to learn how to be engaging and be able to update and see what players are doing and be more engaged in that experience.