2019/2020 Advanced Stats / Analytics Tracker

jc17

Registered User
Jun 14, 2013
11,031
7,760
I put my reply inside expanded apparently to spare the board although it was accidental
Here's my issue. It feels impossible to have a middle ground when talking about stats. Like just because I think the stats are useful to a degree, you seem to think that I consider stats a perfect evaluation tool, a replacement for watching games, and that I lack understanding with the drawbacks of these numbers.

That's just not true. I understand the lack of context, I understand that these numbers can be lousy predictors of future events, I understand that they dont tell the whole story. But I still think there's solid information that can be taken from them.

Literally all I said, was that a few metrics dipped from their very strong start. I mentioned the possibility of score effects, and a small sample size. You acted like I made a definitive statement that the team stinks because of these stats; I didn't.

Finally, I think you've made multiple statements that make me think your frustration with the stats is misguidedly being taken out on me.
Find better stats that dont demonize players who are told by coach to play a role or imply one player got caved in etc.

All stats have some value but currently they should not make your decisions just make you look harder at tape to diagnose what is occuring in flawed stats..

I still dont like sobotka and i do believe the team is generally playing well
In my original post, I didnt demonize any players. I did not "make any decisions". I didn't mention sobotka.

Clearly your issues are with people who use the numbers as gospel. I don't. So if someone writes the team is awful because of these stats, or writes a player is bad because of these stats, etc, feel free to reply to them . But don't jump on my posts for simply mentioning the numbers, when I didn't assert most of the stuff you're accusing me of.


This requires the players to wear a tracker and be pinged however many times oer second . correct.

Yeah, I think they say 10 times per second. The obvious downside it you only get data at your home games of team's you're playing so there's no context of league-wide stats.
 

K8fool

Registered User
Sep 30, 2018
3,125
903
stomach of giant parasitic worm
Here's my issue. It feels impossible to have a middle ground when talking about stats. Like just because I think the stats are useful to a degree, you seem to think that I consider stats a perfect evaluation tool, a replacement for watching games, and that I lack understanding with the drawbacks of these numbers.

That's just not true. I understand the lack of context, I understand that these numbers can be lousy predictors of future events, I understand that they dont tell the whole story. But I still think there's solid information that can be taken from them.

Literally all I said, was that a few metrics dipped from their very strong start. I mentioned the possibility of score effects, and a small sample size. You acted like I made a definitive statement that the team stinks because of these stats; I didn't.

Finally, I think you've made multiple statements that make me think your frustration with the stats is misguidedly being taken out on me.

In my original post, I didnt demonize any players. I did not "make any decisions". I didn't mention sobotka.

Clearly your issues are with people who use the numbers as gospel. I don't. So if someone writes the team is awful because of these stats, or writes a player is bad because of these stats, etc, feel free to reply to them . But don't jump on my posts for simply mentioning the numbers, when I didn't assert most of the stuff you're accusing me of.




Yeah, I think they say 10 times per second. The obvious downside it you only get data at your home games of team's you're playing so there's no context of league-wide stats.
My apologies if i come across personally at you... I was a little put off by sober comment but more of a funny challenge.. I appreciate that you agree w me about context.. And i agree with you that they have some useful role in team and player evaluation but i trust the eye test and the win test before i mess w continuity over numbers that may be counterintuitive...
 

Buffaloed

webmaster
Feb 27, 2002
43,324
23,585
Niagara Falls
View attachment 266343

I think this matches what I’ve seen. They are slowing down a bit and struggling after strong starts. How much of that is score effects remains to be seen. Let’s see them not score early for once...
Biron was talking about this the other day. It's not that they're slowing down. It's that when they go up a couple goals they start thinking about padding their stats and stop playing their system. The forwards don't come back as hard and leave the zone too early looking for easy goals. Once that happens they lose the momentum to the other team and it's hard to get it back.
 
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K8fool

Registered User
Sep 30, 2018
3,125
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stomach of giant parasitic worm
" yeah, I think they say 10 times per second. The obvious downside it you only get data at your home games of team's you're playing so there's no context of league-wide stats."- jc17


This is a little more concerning for me than most.. Look with discomfort and scorn at my avatar.. I have a little bit of experience w the dark side of this w a sport i love that may become less pure w that temptation..

Yea. Yeah . I'm not sane or sober. . But ive been shown and can never deny..
 
Last edited:

Dex

Complementary
Sponsor
Dec 5, 2011
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1,423
Under Deep Cover
I worry that the league isn't taking a serious look at potential negative consequences of player tracking systems. Whenever they make changes, it's often an oops we meant well affair. Then they spend years tweaking. They can never put the worms back in the can. :laugh:

Will this data be used in contract negotiations? Will it change the way players play the game? Could it be used to develop an algorithm that predicts how many useful years a player has left? Will it make outcomes predictable? What are the implications for gambling? How secure will it be? Won't this have a dehumanizing effect on the game? We'll be talking about needing players with a specific data set before you know it. With enough data models could be developed to create virtual players that are indistinguishable from human players. The league needs to look to outsiders to find out how this data can be exploited in ways they'd never think of.

I'm saying a team of Replicants - Buffalo Blade Runners vs the Westworld Wings
 

member 311261

Guest
I'm curious to know what the LOG line's xGF is compared to their actual GF?

I respect the analytics, but there is the eyeball factor that despite how well these guys can check and maintain zone pressure, they can't generate scoring chances... and when they do, they can't finish.
 

MackAttack26

Registered User
Jan 10, 2015
8,688
2,593
Ontario
I'm curious to know what the LOG line's xGF is compared to their actual GF?

I respect the analytics, but there is the eyeball factor that despite how well these guys can check and maintain zone pressure, they can't generate scoring chances... and when they do, they can't finish.

At 5v5

Their GF% is 60% (3 GF, 2 GA)
Their xGF% is 69.09% (3.68 xGF, 1.65 xGA).

Still a plus for this team. But them cycling, wearing down teams and drawing penalties obviously is a huge benefit even when they aren't scoring much.
 

SnuggaRUDE

Registered User
Apr 5, 2013
9,069
6,617
Is there a stat which tracks a line's xGF against their oppositions xGF otherwise? Example if LOG go out and zero event McDavid it's more impressive than zero eventing Reaves.
 

tsujimoto74

Moderator
May 28, 2012
29,909
22,066
At 5v5

Their GF% is 60% (3 GF, 2 GA)
Their xGF% is 69.09% (3.68 xGF, 1.65 xGA).

Still a plus for this team. But them cycling, wearing down teams and drawing penalties obviously is a huge benefit even when they aren't scoring much.

tumblr_muzadzxL5y1sk37nao1_500.gif
 

jc17

Registered User
Jun 14, 2013
11,031
7,760
Is there a stat which tracks a line's xGF against their oppositions xGF otherwise? Example if LOG go out and zero event McDavid it's more impressive than zero eventing Reaves.
From corsica:
upload_2019-10-21_12-44-1.png


problem with this is 1) the numbers usually average out to very close to 50, so theres not a huge indication 2) lets say a player always faces a "suppression line", there stats will be deflated
 

Snippit

Registered User
Dec 5, 2012
16,628
9,959
Last year we finished:

- 13th in CF%
- 16th in FF%
- 17th in SCF%
- 21st in xGF%
- 19th in HDCF%

Quite a disparity between these stats and their actual standings position (27th) and GF% (25th). I guess xGF% is the most indicative stat.
 

Buffaloed

webmaster
Feb 27, 2002
43,324
23,585
Niagara Falls
" yeah, I think they say 10 times per second. The obvious downside it you only get data at your home games of team's you're playing so there's no context of league-wide stats."- jc17


This is a little more concerning for me than most.. Look with discomfort and scorn at my avatar.. I have a little bit of experience w the dark side of this w a sport i love that may become less pure w that temptation..

Yea. Yeah . I'm not sane or sober. . But ive been shown and can never deny..
So what you're trying to say is that hockey is to sausage, as advanced stats is to how sausage is made?
 

SnuggaRUDE

Registered User
Apr 5, 2013
9,069
6,617
I’m not sure what you’re asking.

Are you asking if there is an algorithm or formula to predict how one line will do against another?

Almost, I'm wondering if there is a stat for xGF of a line modified by the strength of their opposition. Such a stat would give a line much credit for scoring against Barkov, or blanking McDavid.
 

K8fool

Registered User
Sep 30, 2018
3,125
903
stomach of giant parasitic worm
Almost, I'm wondering if there is a stat for xGF of a line modified by the strength of their opposition. Such a stat would give a line much credit for scoring against Barkov, or blanking McDavid.
After reading recent posts.. Im interested now w the above line of thinking .. Sucks ( to be interested) .. Anyway.. I bet each team has secret complicated metrics that pertain to each team .. Each line they face.. Every time variables like switching one player in and metric difference based on toi against certain lines.. Any idea if this is true and public only gets certain results of older algorithms..
 

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