JaegerDice
The mark of my dignity shall scar thy DNA
- Dec 26, 2014
- 25,162
- 9,419
This is completely wrong, Goldeneye revolutionized console first person shooters. Before Goldeneye almost no one played FPS games on console, afterwards it paved the way for later successful games like Halo and Call of Duty, which never would have taken off without the success of Goldeneye (and its successor Perfect Dark) or may not have been made for console at all. Goldeneye proved you could have a successful FPS game on console, which no one considered possible before it, and many elements in the game (snipers, stealth, the aiming system) all became FPS mainstays. You seem to be completely writing off the impact Goldeneye had while propping up FF7 for having a similar (but lesser in my opinion as the console FPS genre is far more popular in North America than the JRPG market) impact on the JRPG genre.
This isn't particularly accurate.
GoldenEye didn't revolutionize anything.
Unlike Halo, which came years later, the release of Goldeneye did not lead to a huge flood of first person shooters into the console market or a marked change in the direction of the genre. There were no GoldenEye copy-cats, or even attempts at it. The FPS genre stayed largely stagnant on consoles, with baaaaad ports of PC games like Rainbow Six and Unreal Tournament released before Perfect Dark, which was the next console shooter anybody bothered to pay attention to released in 2000.
GoldenEye was a very popular game, with a well-known licence on a platform that had very few games. It was a perfect recipe for over-hyping. Which isn't to say GoldenEye had ZERO merit, only that it's merit was completely oversold, as was it's supposed influence.
Halo wasn't made into a console FPS because GoldenEye came out 4 years earlier. Halo had already been transitioned from an RTS, to a third-person open-world game, to an FPS when it was still planned as a Mac, and later a PC game. Microsoft ultimately made the call to make it an Xbox exclusive, because they were launching a console and needed a killer app, and Halo was tracking better than any of their other launch games. Look at the Xbox Original launch, take away Halo, and it's one of the worst launch lineups of all time.
After Halo, the FPS legitimately exploded on consoles. The market became flooded with them in the same way the market became flooded with JRPGs following FF7. And none of those shooters had anything resembling GoldenEye, from design to controls.
The 'impact' and 'influence' of GoldenEye is wildly overstated.