Gameplay
- Frostbite engine. The game is at a point now where there is so much put into it, but the engine can't handle it. Frostbite would make a huge different.
- I dunno if EA does it on purpose, but whenever the CPU hits, or pokechecks me, the puck goes loose or seemingly goes to the other team. However, when I hit or pokecheck the CPU, the puck either goes to another player on their team, or it just sits under the player I knocked down until they get up and just have the puck again. I think the engine could have something to do with it, but if not, fix it.
- Oh, another thing, the CPU movements drives me nuts. They will just stop and then skate left, stop and then skate right, and it just looks so unnatural.
Franchise
- Update player moral. It's something I want to use, but it doesn't make sense. Players end up pissed off for no reason. For example, Connor Brown was on my third line, the team was winning a lot, he was doing solid enough, yet he was pissed. I can understand if a player is playing below his "role" on a losing team, but on a winning team playing at or just below his "role", it doesn't make sense for them to suddenly be mad.
- Depth. Start adding depth. Put back in the playable all-star game. Figure out some sort of Trade Deadline interface. Use the FIFA transfer deadline one, I don't know, but it needs to be better. Same thing with Free Agency.
- ECHL integration. I think it's been mentioned, but nothing is more annoying than having to edit the lines to put my lower ranked prospects into the AHL lineup. If I could just place them in the ECHL, the could get top minutes there.
- Tweak Development. The fact that development is no longer guaranteed is great. Sure, I could find a top 6 player in round 7, but I also need to develop them properly. However, I find the average development is waaay too slow. It shouldn't take a medium top 6, late first round pick 4 years to get into the NHL.
- Tweak Draft prospects. This year was definitely an improvement, but keep going. You need to have undrafted players develop in juniors, so not everyone from pick 22 onwards is 53-55 overall. There really shouldn't be any player in the first round below 63ish. Drafting players at 53 overall means they don't have any sort of identity, it's just the base ratings behind a name and a player type.
- Continue to improve CPU GM AI. Once again it's better, but still needs to improve.
Be A Pro
- Either f***ing overhaul it, or just remove it. It's quiet pathetic and sad in the current state.