Bending and Tending
Registered User
Then would you also argue what is the point of tracking assists? There must be over 100 passes in a single game.
The difference is that keeping track of passing is almost always clear-cut. Player A makes a pass to Player B who receives the puck or Player A makes a pass to Player B and the puck: misses, is deflected, intercepted, etc.
Errors are much more difficult to assess as they are very subjective.
If my teammate over commits and I have to cover for him, should I be given an error because I had to change my strategy to counteract a teammates mistake?
What if I'm trying to push a forward away from the front of the net and the screen causes a goal? My two options were to let the screen happen and leave a guy open, or try to move the guy in time so my goalie can see the puck.