Frankie Blueberries
Allergic to draft picks
- Jan 27, 2016
- 9,194
- 10,669
Doesn't matter what era they are from. Just list and describe games you think are/were underrated and under appreciated.
Return Fire (1995 - PC) - a pretty straight forward capture the flag game made by 3DO. Two teams have bases with turrets, a barracks, etc. and infantry that would attack you. Each life you choose between 4 vehicles: a chopper, a jeep, a tank, or a missile carrier thing. The goal is to damage the other player's base enough to get to the middle to grab their flag and return it to your base. The game had a lot of destructible environments and was very enjoyable.
Chromehounds (2006, Xbox 360) - This is an interesting one. The gameplay and action comes off as very dry, slow paced, and to many - boring. The most enjoyable part to me was the freedom of the game. You could literally build your mech from scratch from a huge variety of different parts, taking into account weight, speed, power supply, weapons, etc. The game was very intricate and involved a lot of planning. Mechs had different classes, such as snipers, speedy scouts, tanks, etc. The hit detection was also top notch; if your battery or engine got hit, you were essentially screwed as your mech would slow down to a halt. This created interesting strategies, such as people placing their engines/batteries in obscure spots on mechs so people would not know where to target them.
Every season you would join one of 3 nations competing in a war, which would usually take about a month or so. These nations would compete for land, where you would fight at different geographical locations to help win over that area. You could also join clans, participate in a lottery for rare parts for your mech, etc. The game was just so unique and enjoyable, I have not had the opportunity to play something like it since the servers shut down. The single player was garbage, but the multiplayer was incredibly innovative for its time.
Fury 3 (1995, PC) - I remember getting the trial for this game with Windows 95. It was a pretty straight-forward - fly around your jet and blow shit up. Still was a lot of fun.
Return Fire (1995 - PC) - a pretty straight forward capture the flag game made by 3DO. Two teams have bases with turrets, a barracks, etc. and infantry that would attack you. Each life you choose between 4 vehicles: a chopper, a jeep, a tank, or a missile carrier thing. The goal is to damage the other player's base enough to get to the middle to grab their flag and return it to your base. The game had a lot of destructible environments and was very enjoyable.
Chromehounds (2006, Xbox 360) - This is an interesting one. The gameplay and action comes off as very dry, slow paced, and to many - boring. The most enjoyable part to me was the freedom of the game. You could literally build your mech from scratch from a huge variety of different parts, taking into account weight, speed, power supply, weapons, etc. The game was very intricate and involved a lot of planning. Mechs had different classes, such as snipers, speedy scouts, tanks, etc. The hit detection was also top notch; if your battery or engine got hit, you were essentially screwed as your mech would slow down to a halt. This created interesting strategies, such as people placing their engines/batteries in obscure spots on mechs so people would not know where to target them.
Every season you would join one of 3 nations competing in a war, which would usually take about a month or so. These nations would compete for land, where you would fight at different geographical locations to help win over that area. You could also join clans, participate in a lottery for rare parts for your mech, etc. The game was just so unique and enjoyable, I have not had the opportunity to play something like it since the servers shut down. The single player was garbage, but the multiplayer was incredibly innovative for its time.
Fury 3 (1995, PC) - I remember getting the trial for this game with Windows 95. It was a pretty straight-forward - fly around your jet and blow shit up. Still was a lot of fun.