- Aug 24, 2011
- 27,687
- 12,264
I've mentioned it plenty around the Geek Emporium the last 3+ weeks but I've read through both parts of the BOTW thread here on HF and have completed enough of the game to where I feel comfortable talking about it.
I love this game. It's a masterpiece.
I'm about 80+ hours in, have 49 shrines done, 3 of the divine beasts (I've done all 4 beasts but didn't beat Fireblight Ganon yet), all the towers, 40ish Korok seeds, and have unlocked every area in the game. I saved my game last night having gone to all of the "Skull" icons I made on my map from playing it earlier when I ran into a baddie I couldn't handle. Killed THREE labels and that red Hinox before I went to bed
Here's some things I love and things I don't...
LOVE:
DON'T LOVE:
All in all this game is breathtaking. It's an incredible exploratory experience and with a few tweaks I think it would be perfect.
I love this game. It's a masterpiece.
I'm about 80+ hours in, have 49 shrines done, 3 of the divine beasts (I've done all 4 beasts but didn't beat Fireblight Ganon yet), all the towers, 40ish Korok seeds, and have unlocked every area in the game. I saved my game last night having gone to all of the "Skull" icons I made on my map from playing it earlier when I ran into a baddie I couldn't handle. Killed THREE labels and that red Hinox before I went to bed
Here's some things I love and things I don't...
LOVE:
- Exploration: The game's main focus isn't the combat, the cooking, the motion controls, the story, etc..it's exploring Hyrule. Typical Nintendo fashion, their primary goal is simply to make you enjoy playing the game. They do it perfectly. The loose/non-linear story is a great start. Giving you full authority in how you want your experience to play out. You really don't HAVE to do anything in the game. You don't have to get all of the shrines, you don't have to unlock all 4 divine beast powers, you don't have to get the master sword. Or you can, and do it to whatever extent your gamer-heart desires. Adding the Korok seeds as a game mechanic was ingenious as it actively promotes exploring Hyrule by tying it to the crucial ability to increase your inventory slots.
- Environment: Hyrule is gorgeous. So many different landscapes. All unique. All with something special to offer, harsh conditions you have to account for, slight differences in enemy-type that offer you a familiar but different challenge, and new things to find everywhere you go. This ties into the 'Exploration' aspect of it but because the Environment has so many things that look cool and you want to go check them out, you voluntarily want to see every inch of this place. You entice yourself. You're not prompted by a a rigid story structure. You see something intriguing in the environment of Hyrule and you're compelled to get there. Then when you DO get there, there's almost always something worthwhile for you. It could me a powerful weapon you've never seen, a new town/stable, korok seed, or a whole new important part of the game. The environment is so well made it demands to be explored and it rewards you for doing so.
- Ambiance: The soundtrack is excellent. There were some throwbacks to older Zelda games but BOTW is the only one I've played so the nostalgia was mostly lost on me. However, the game sets such a gentle and peaceful tone through the game's music that it's quickly turned into the most relaxing gameplay experience I've ever had. Over the last 3 weeks I've been a full time student and was planning my wedding so I've been pretty stressed and very busy. Popping in BOTW, smoking a -redacted-, and drinking some tea before I go to bed while playing this for 60-90 minutes a night has been one of my favorite things ever.
- Shrines: Disclaimer, BOTW is the only Zelda game I've ever played so take this with whatever grain of salt needed. The Shrine-format is really good, IMO. They're complex enough to where it's still a relative small-challenge and requires you to be a little clever, but they're not overly complex where it's a huge PITA to get through 120 of them. I like how not everything is laid out for you, how there's more than one way to finish a lot of them, and how they're challenging but not infuriating. I think I've only had to look up how to do 2-3 of the 49 so far.
DON'T LOVE:
- Enemy Variants: The enemies are a little juvenile. Goblins, bats, giant lizards, and bouncing jellies in each and every area of Hyrule gets a little boring even as they strengthen up with Blood Moons. I thought those enemy types were just going to be in the "tutorial" stage and was gradually more and more disappointed seeing that they're basically it. The Guardians and Lynels are cool as f*** though. I don't wish there would be more variety, just better enemies. Maybe this is a residual effect from not playing any prior Zelda games but I expected something a little different than bouncing chameleons to be the henchmen for Ganon.
- Combat: Combat could be tuned up a little bit. Beating the Lynels for the first time, and it's entirely possible I'm just not good enough at it yet, but getting the shield-parry right seems really tough. I can do it but only with a 50% success rate on Lynels and surprisingly less with the Bokogoblins and Lizalfos. I think they need to rework the dodging mechanic because it isn't effective enough. Also, and this might just be my fault, but switching from shield to sword back to shield isn't as smooth as I feel it should be. I find myself crouching on accident way to much and even though my brain is thinking it fast enough, I can't pull my shield out to block reliably.
- Sidequests: There needs to be a little more incentive to do these things. I've done a lot of them so far and the rewards aren't very tangible.
- Horses: Some quality of life additions should be made here like being able to call your horse from wherever and making the a little easier to control. To put it bluntly, a system closer to the RDR style would make traversing Hyrule on a horse way smoother.
All in all this game is breathtaking. It's an incredible exploratory experience and with a few tweaks I think it would be perfect.