copy and pasted from the other thread
Valkyria Revolution
I wish I was the wordsmith some of you on here were but I'll try my best to explain why this game left such a bad taste in my mouth.
Combat
Maybe the most poorly designed aspect. The overwhelming majority of the bosses are tanks. Guess what, there are 4 classes and only 1 can damage them (like, at all) with the default weapon attack. Every other class does 1 damage or 20-30 in the case of shield bearers. Either way it doesn't matter because theres only one class thats actually necessary, Sappers. Alchemy stops time, so using regular attacks are basically pointless. Just upgrade you sappers mana meter and spam alchemy again and again until the boss is dead.
Story
goodness gracious the story is just so poorly written. Slight spoilers but basically the game takes place hundreds of years after the events of the game and you're playing flashbacks, we know that the 5 main characters were executed for treason, but that theres "more to the story". This is basically the opening cutscene of the game so dont worry, but I feel like they had a decent idea there and couldn't execute it. That seems like a story where the end was written first right? No, the ending makes almost no sense.
Graphics
For a game that needed to be scalable for a vita port, it looks fine. Nice clean visuals with some decently detailed character models.
Difficulty
Heres where it all goes to hell even more. If you're properly leveled, you can kill every enemy before the boss in one or two hits ,other than aces which take some effort. But the Bosses still have extremely large health pools which take 15-20 minutes to take down, and certain mechanics like taking out a tanks legs seem to do nothing. Their weak point is always exposed and taking out their leg only staggers for 5 seconds with seemingly no damage benefit. Still trying to figure out what it even does. Also the majority of them have large AOE instakill moves. Now most of these bosses are trivialized with a Sapper and some ranged alchemy (didn't figure this out until late game), but I just got so tired of the game I rushed through everything severely underleveled. Got to the level 70 final boss with level 43 characters and just turned the difficulty down because I couldn't damage it. I guess its partially my fault for the bad taste it left in my mouth in that sense.
Level variety
There is none, the same 5 levels are recycled over and over and you constantly revisit areas as part of the story.
I wont say I hated this game, but I really couldn't recommend it to anyone. I honestly can't see who would think this is a good game. JRPG fans wouldn't like it, Valkyria fans would hate it, and the casual gamer would think its pretty repetitive and boring.
Also this doesn't fit into any particular category but taking/losing land on the map seems to do nothing. You just lose or gain territory and nothing seems to happen as a result good or bad.
Final score 4.5/10
edit: Oh yeah, and get ready to constantly get stuck under the tank enemies when you're attacking. You think they could have fixed that, it literally happens every time.
So just to reiterate, don't play this game, but if you are, shocktroopers and sappers are the only classes you need, the other 2 are basically useless.