Cush
Registered User
Could be limited to XSX and PS5 titles, but it was only a matter of time.
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I don't even remember the last game I paid $60 for, I doubt there will be many, if any, that I pay $70 for...
Keep in mind, every cartridge had its own PCB and memory chip, and sometimes more (sound chip, extra processing power, etc) in a time when those were pretty expensive. Chrono Trigger and FF7 were released a couple years apart. One was $100 and one was $50.Inflation-wise we'e finally catching up to the 80's and 90's.
I remember in a thread many years ago (probably around 2010) a person posted an actual ad for a 90's PC game. iirc it was Warcraft 2 and the price was $69.99.
I also remember reading that adjusted for inflation the NES was Nintendo's most expensive console.
What I absolutely concede is that back then, when you bought a game, you got the whole game. None of the micro-transaction/games as a service nightmare.
Keep in mind, every cartridge had its own PCB and memory chip, and sometimes more (sound chip, extra processing power, etc) in a time when those were pretty expensive. Chrono Trigger and FF7 were released a couple years apart. One was $100 and one was $50.
A cartridge was extremely expensive to manufacture, discs cost less than a penny to print, digital distribution costs even less once it's up and running.
But since Microsoft is offering Smart Delivery for free, then I should buy the Xbox One version and upgrade that?
Gladly would pay $70 if it meant we're all getting the full game. That ship has sailed though. They'll charge $10 more and then add the garbage microtransactions on top of it. I imagine Jim Sterling will have a great video about this pretty soon.
Gladly would pay $70 if it meant we're all getting the full game. That ship has sailed though. They'll charge $10 more and then add the garbage microtransactions on top of it. I imagine Jim Sterling will have a great video about this pretty soon.
Here in Canadia they already went up from 59.99 in previous gens to 79.99 for this current gen.
Its why i basically never buy new games anymore unless it is Red Dead, Spider-Man, or Zelda.
If they jump again up here by another $20 I have a hard time imagining any game that I would spend that much money on.
This is a big factor for those of us outside of the United States.
Games were hiked up to $80 here in Canada a while back, and could go to $90 or $100 with this jump (plus our lovely sales taxes, of course). While this isn't really the game industry's fault, it's a lot to ask of Canadian customers.
It does soften the blow however that were now at a point where games that are nearly a decade old still look and play tremendously.
I am looking forward to playing Rise of The Tomb Raider for "free" from PS Plus this month.
Still have AC: Odyssey, playing through Withcer 3, and tons more backlog to play through.
I think it has an affect on games media as well. They're increasingly more detached from the actual gaming consumer because its such an expensive habit and they always have to be covering the latest and most expensive stuff.
It's the best way to game, really...assuming you can avoid the crippling FOMO that the big publishers want to push on you
I mean...I remember paying $80 for SNES & N64 games, which is closer to $135 today...can't say I'm surprised.
The downside is that I know damn well that this isn't going to do anything to reduce the nickel and diming microtransactions that I despise infinitely more than an increase in initial price.
I mean...I remember paying $80 for SNES & N64 games, which is closer to $135 today...can't say I'm surprised.
The downside is that I know damn well that this isn't going to do anything to reduce the nickel and diming microtransactions that I despise infinitely more than an increase in initial price.
Here in Canadia they already went up from 59.99 in previous gens to 79.99 for this current gen.
Its why i basically never buy new games anymore unless it is Red Dead, Spider-Man, or Zelda.
If they jump again up here by another $20 I have a hard time imagining any game that I would spend that much money on.
That seems like a statement EA would make.I do remember seeing people claim that the reason we have micro-transactions is because the price of games hasn't increased in a long time, so publishers need to add additional revenue streams to break even (even though these huge mtx games make record profits). Does anyone really believe that the amount or price of micro-transactions will actually decrease because of this? I highly doubt it.