I was thinking it'd be nice if the four divisional finals got write-ups. Of course, under a tight playoff schedule, volunteers would have to be ready and willing within a 12-18 hour window to get them done.I'd also say, the only series that should get a full write up is the finals. Every other one, just a report.
I'd also say, the only series that should get a full write up is the finals. Every other one, just a report.
Well, it's still summer but time to start preparing for the fall all-time draft.
As one of the vets going back to ATD3, I'm interested in running it.
Here's how I'd do it.
1. Sign-up period to be September 1-14th, the 15th the absolute deadline. Every past ATD GM would receive a PM invite. The target number for recruiting efforts would be 32 teams (not 28). The draft clock would begin at noon on Friday, September 18th.
2. Draft order and divisions entirely determined by random method (e.g., spits' hat draw if he's willing again) on September 16th, two days before the draft begins.
ii) Roster thread posts to be in order by division, that is, all the teams in one division will put their first post on the thread before any team in the next division will post there. (This coordination will make it easier to see all the teams developing in one's division together, and it certainly will make it easier to do regular season ranking evaluations for GMs.)
3. NO TRADES except for SAME ROUND TRADES, that is, only the trading of picks within the same round/s (e.g. my 1st and 8th for your 1st and 8th).
4. Pre-set, expected time window conditions:
18 hour clock for the first two rounds,
then 12 hour clock for rounds 3-8,
then 8 hour clock for rounds 8-14,
then 6 hour clock for rounds 15-20,
then 4 hour clock for rounds 21-24.
One hour time window deduction for each skipped pick with a minimum 4 hour clock guaranteed regardless of deductions.
5. Regular season rankings MUST BE VOTED ON by at least one GM (if the team is co-GM'd) per team. The penalty if not done is a lowering in the standings because we would also be ranking our own teams in our own divisions (e.g., most teams will rank their own team 1st in their own division; if a team doesn't vote they loose out on a 1st place vote opportunity and hence their team's ranking will be lower than it could have been).
6. PLAYOFF FORMAT TO BE A SET RESPONSIBILITY.
i) VOTING expected of every team, even after eliminated. In a 32-team draft, there will be 16 teams/8 series starting after the first round, and the 16 just eliminated teams are to vote on the eight series in round two, four series in the divisional finals, two series in the conference finals and the championship final. This is an obligation you take on when joining the all-time draft. (Choosing to have a co-GM makes it easier for a team to meet this obligation.)
ii) Assuming a 32-team draft, all 8 teams per division would play in the opening round (1st vs. 8th, 4th vs. 5th, etc).
iii) The playoffs would last exactly 18 days, as follows:
The first round will last five days (three days discussion, one day voting, one day results).
The second round will last four days (two days discussion, one day voting, one day results).
The third, fourth and fifth rounds will each last three days (two days, one night discussion, 24 hour voting, half day results).
The discussion period CAN BE extended IF AND ONLY IF under a revised, extended schedule - as might be discussed following the draft - the playoffs end date to be no later than December 15th.
7. As a standard procedure, all if any rule changes to be implimented after the draft begins would need unanimous consent, subject to the nixing of it by any GM's veto power. To this point, any suggested rule revisions would be PM'd to GMs at least 48 hours prior to the implimentation of any rule changes.
1. Sign-up period to be September 1-14th, the 15th the absolute deadline. Every past ATD GM would receive a PM invite. The target number for recruiting efforts would be 32 teams (not 28). The draft clock would begin at noon on Friday, September 18th.
2. Draft order and divisions entirely determined by random method (e.g., spits' hat draw if he's willing again) on September 16th, two days before the draft begins.
ii) Roster thread posts to be in order by division, that is, all the teams in one division will put their first post on the thread before any team in the next division will post there. (This coordination will make it easier to see all the teams developing in one's division together, and it certainly will make it easier to do regular season ranking evaluations for GMs.)
3. NO TRADES except for SAME ROUND TRADES, that is, only the trading of picks within the same round/s (e.g. my 1st and 8th for your 1st and 8th).
4. Pre-set, expected time window conditions:
18 hour clock for the first two rounds,
then 12 hour clock for rounds 3-8,
then 8 hour clock for rounds 9-14,
then 6 hour clock for rounds 15-20,
then 4 hour clock for rounds 21-24.
One hour time window deduction for each skipped pick with a minimum 4 hour clock guaranteed regardless of deductions.
5. Regular season rankings MUST BE VOTED ON by at least one GM (if the team is co-GM'd) per team. The penalty if not done is a lowering in the standings because we would also be ranking our own teams in our own divisions (e.g., most teams will rank their own team 1st in their own division; if a team doesn't vote they loose out on a 1st place vote opportunity and hence their team's ranking will be lower than it could have been).
6. PLAYOFF FORMAT TO BE A SET RESPONSIBILITY.
i) VOTING expected of every team, even after eliminated. In a 32-team draft, there will be 16 teams/8 series starting after the first round, and the 16 just eliminated teams are to vote on the eight series in round two, four series in the divisional finals, two series in the conference finals and the championship final. This is an obligation you take on when joining the all-time draft. (Choosing to have a co-GM makes it easier for a team to meet this obligation.)
ii) Assuming a 32-team draft, all 8 teams per division would play in the opening round (1st vs. 8th, 4th vs. 5th, etc).
iii) The playoffs would last exactly 18 days, as follows:
The first round will last five days (three days discussion, one day voting, one day results).
The second round will last four days (two days discussion, one day voting, one day results).
The third, fourth and fifth rounds will each last three days (two days, one night discussion, 24 hour voting, half day results).
The discussion period CAN BE extended IF AND ONLY IF under a revised, extended schedule - as might be discussed following the draft - the playoffs end date to be no later than December 15th.
7. As a standard procedure, all if any rule changes to be implimented after the draft begins would need unanimous consent, subject to the nixing of it by any GM's veto power. To this point, any suggested rule revisions would be PM'd to GMs at least 48 hours prior to the implimentation of any rule changes.
It woud essentially be a NO TRADE draft but the exception of SAME ROUNDS lets a GM move up a few spots now in exchange for moving down a few spots later. For example, trading down from the middle of the round to the end of the round with another team that has an early pick in the next round. That sort of MINOR trade.who on earth would trade a 1st and 8th for a 1st and 8th? The point is, you give up some spots now, to get more spots later, not the same number of spots.
I think you underappreciate the ANGER that some veteran GMs felt and expressed at the trading aspect last draft. In fact two respected veteran GMs have said they won't be a part of this draft if there are trades. It is time for a no trade all-time draft. Make a minor trade to move or down in the present round if you really really have to get a guy, the same round condition allows for that.I agree that trades need to be regulated in some way, but this is going too far.
I disagree. We almost lost some great GMs last draft because of some trades. The all-time draft is NOT essentially about trades, there being plenty of draft junkie trade mayhem available on the fantasy game board drafts.Trades are a fun x-factor in the draft.
What? I think you misunderstand. Nobody would ever have less than 4 hours to make a pick even if had hours of penalties for missing picks in earlier rounds.I think that 4 hours is much too harsh for someone who's never missed a pick all draft.
No need for extra punishment. They already suffered from reduced clocks in earlier rounds.I also think that in round 24, 4 hours is much too generous for someone who has missed picks throughout - it wipes out the penalty that they earned.
To clarify: three days (72 hours) to two days (48 hours) to two daytimes and one nighttime (about 32-36 hours). Specific times would be set when the time comes, and PMs sent with specifics.The only thing that I don't get, is why we are shortening the discussion, then lengthening it again. (three, to two, to two and a night)
Changing the rules in the middle of a game should not happen unless everyone agrees. It's that simple.Nothing will ever go through this way. We could go for an overwhelming majority, like 75%. Any rule change that 75% of us want, should be put through.
The only objection you'll hear from me is, why must we be a slave to the six-month rotation? Why can't we space these out better? I know some of you feel this way too; you tell me in private messages, then when it's time to speak up, you don't!
So if we have a draft that wanes through the Christmas season, that would be a bad thing? Everyone gets back to the grind by about January 4th, don't they? Then it's business as usual. If we spaced them out better and didn't start till November or December we'd still have just as good a draft; there would just be a little lull in the middle. What would be so bad about that?
The bad part is it was a massive pain in the ass to admin the ATD over Christmas.
(who on earth would trade a 1st and 8th for a 1st and 8th? The point is, you give up some spots now, to get more spots later, not the same number of spots.)
of course... THAT's the sort of trade that would happen... one moves up now, one moves up later... same round trading is conservative but allows for moving up in any round to get that guy who dropped farther than one thought he would, or move down when one's shortlist is deep and move up the next round or a couple of rounds later.A question regarding this VanI.
Would it still be legal to trade my 1st, 2nd, 4th and 6th to you for your 1st, 2nd, 4th and 6th...however, I pick at the beginning of round 1, while you have the first pick in rounds 2, 4, and 6? Not a 1st and a 8th for a 1st and a 8th, but something so that you don't lose value for moving down?
It woud essentially be a NO TRADE draft but the exception of SAME ROUNDS lets a GM move up a few spots now in exchange for moving down a few spots later. For example, trading down from the middle of the round to the end of the round with another team that has an early pick in the next round. That sort of MINOR trade.
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of course... THAT's the sort of trade that would happen... one moves up now, one moves up later... same round trading is conservative but allows for moving up in any round to get that guy who dropped farther than one thought he would, or move down when one's shortlist is deep and move up the next round or a couple of rounds later.
It woud essentially be a NO TRADE draft but the exception of SAME ROUNDS lets a GM move up a few spots now in exchange for moving down a few spots later. For example, trading down from the middle of the round to the end of the round with another team that has an early pick in the next round. That sort of MINOR trade.
I think you underappreciate the ANGER that some veteran GMs felt and expressed at the trading aspect last draft. In fact two respected veteran GMs have said they won't be a part of this draft if there are trades. It is time for a no trade all-time draft. Make a minor trade to move or down in the present round if you really really have to get a guy, the same round condition allows for that.
I disagree. We almost lost some great GMs last draft because of some trades. The all-time draft is NOT essentially about trades, there being plenty of draft junkie trade mayhem available on the fantasy game board drafts.
What? I think you misunderstand. Nobody would ever have less than 4 hours to make a pick even if had hours of penalties for missing picks in earlier rounds.
No need for extra punishment. They already suffered from reduced clocks in earlier rounds.
To clarify: three days (72 hours) to two days (48 hours) to two daytimes and one nighttime (about 32-36 hours). Specific times would be set when the time comes, and PMs sent with specifics.
I'd be in favour of having more time between the ATDs. There are a few benefits:
- Retaining veteran GMs. Towards the end of the last ATD, several veterans indicated they might not come back for ATD12. By delaying the drafts we can reduce burnout & keep more of our GMs.
- Better voter participation. I think that voting/comments drop off during the playoffs partly because the drafts take up so many months of the year. If we can reduce burnout hopefully there will be better playoff discussions (i.e. more than just the two GMs discussing) and better voter turnout.
I would actually like to see the draft at 28 teams. We had a 32-team draft. The talented was thinned out considerably.
We had a couple GMs bail midway through the draft. And we had a couple GMs who were simply not knowledgeable enough to be ATD GMs. The 28-team draft has generally been the best number. We've had, I believe, one GM bail on the ATD in four 28-team ATDs.
And with 28 teams, it means that winning your division really means something, because you get that first round bye, and a second round match-up against a 4-7 team that probably just had a tough first round series. This is not a "the more, the merrier" proposition.
It's hard to keep guys interested once you get close to Christmas,
Here you go. The thread back.
If you guys want:
a 28-team instead of 32-team draft,
with trades instead of only few, minor trades
to start in November instead of finishing before the Christmas season
Then I ain't doing the work of running it. That's my point.
You guys decide what you want to do, are willing to live with.
We do fundamentally disagree here. I am only interested in running an essentially NO TRADES draft this time (the SAME ROUND condition is a bit of a compromise to cover that must-get situation during the draft). I am one of those who were upset at how things turned out. I was not the one who first suggested a 'no trade' draft this time, nor was I the one who threatened to not participate if we had trading this time, but I dang sure think both are mighty tempting ideas.I disagree in principle about trades. You make it sound like it's essential to eliminate them almost entirely. I say the volume of trades being made shows that the majority does not feel this way. That's my only major objection.
Yes, and I hated it. "Take it or leave it ma'am. If you don't like it, then go somewhere else." I quit that job.have you ever been in customer service? Handle my objections.
My feeling is that if you are willing to put in the effort to run this, then you are the guy to set the rules. If somebody doesn;t like your rules, then let them run it.pappyline likes the plan
that almost balances out all the opposition to it