Anyone wanna have a fun challenge and do only Swedes using default rosters?
I wish EHM had a cycling style of offense to make. I'd be the Americans in that case. Get some good ol' fashioned grime, some board work, and instead of trying to organically create offense without centers, instead I would manufacture it. But alas...
It's not an exact science. You just think the game logically though and piece it together. And then try to make adjustments for what the game doesn't "know"...
Off hand:
- Strong at center. I believe in the three-center model. The center is the forward with the most defensive responsibility in most systems. Strong two-way centermen are a must for me.
- I like to have a nice, mobile defense. Mobility, pokecheck, positioning. Strength and stamina too. When you look in a player search and go to attributes and select "defensive" strength and stamina are there, so the game tells you, right? Stamina is good because you get those long shifts in your own end sometimes, you get those tough changes in the 2nd period - when are the most goals scored in the NHL? Bingo. So you need to be able to finish shifts strong. Strength in front of the net to tie up, wall off, box out, be tidy near the crease.
- That's modern defending in a nutshell. Most goalies will stop the first shot, it's the ones after it that matter. A lot of teams (with the removal of the center line) choose to give lines and protect the rink within the rink. So allow the long shot and collapse now...even fundamentally horrendous goalies like Tim Thomas can notch exorbitant save percentages because the team will take care of you. The game isn't too different in that regard.
- Gotta be smart. Hockey sense is the key to all things. Smarts allows for a lot. It's the single most important trait any player can have. Anticipation is big for me.
- From then on, tactically, you want to do what makes sense, right? Don't necessarily be a "my way, or highway" coach (see: Tortorella in Vancouver), you have to adapt. Got a fast team? Got fast wingers that maybe aren't that great defensively or aren't that smart. Carl Hagelin, Tyler Kennedy, whatever...apply the pressure, tighten the gap, get the forecheck going. These guys like Kennedy, they are just disrupters...you wind them up and put them down and they go at the puck...no think, just go...got slower players? Be smart and passive. Reduce space and then put your enemy in the ground.
- You want to out-number. Even numbers or better favor defense. Out-numbering is a huge advantage. 1-2-2, 1-1-3 type of forecheck, you're tracking above the puck, you're getting back in the right way and you breakout together in transition...
- Turnovers are killers. Gotta be smart with the puck, make it easy to chip pucks out. Defensemen handedness on their strong side at ES. Wingers on their proper side. Varied center handedness so they can win faceoffs on either side of the ice (not that the game allows for this deployment really).
Note: Though, if you watch games, there are still unnerving things that happen. Guys just wander off in to oblivion, they miss obvious things, but over the long haul you get the right mix and the right tactics and your defensive stats go way up. You gotta tinker though. It's not like offense in the game where one size fits most, anyone can score in this game...defending properly is what ticks the game up to "intermediate" skill level, IMO. Challenge yourself to think the game, it's more fun that way for me at least.
I can't remember if you've posted about it before but it sounds like you must have studied coaching or have coached. I've never really played hockey in real life (was never into sports when I was younger). I guess I've tried to understand a lot more of the coaching and tactics about real hockey the last few years, but this really makes a lot of sense and should help.
I think the biggest thing is adjusting. Most of the time I just keep the same tactics for a full season (which works with a good offensive system, lets me win Cups and whatever) but stopping and looking at each opponent and changing tactics to fit that team would be a good challenge for myself, so I might try do that.
Thanks for taking the time! I look forward to trying something like this!
Oh and a couple questions, you said 3 center model? So you mean you only roll with 3 lines/3 centers? Or 3 have to be really good in those key stats. Also, have you done these tactics with the newer DBs where consistency is lower? I find a lot of guys put up 5s and 6s for ratings in the newer DBs if they're more defensive players that don't score as much.
I can't remember if you've posted about it before but it sounds like you must have studied coaching or have coached. I've never really played hockey in real life (was never into sports when I was younger). I guess I've tried to understand a lot more of the coaching and tactics about real hockey the last few years, but this really makes a lot of sense and should help.
I think the biggest thing is adjusting. Most of the time I just keep the same tactics for a full season (which works with a good offensive system, lets me win Cups and whatever) but stopping and looking at each opponent and changing tactics to fit that team would be a good challenge for myself, so I might try do that.
Thanks for taking the time! I look forward to trying something like this!
Oh and a couple questions, you said 3 center model? So you mean you only roll with 3 lines/3 centers? Or 3 have to be really good in those key stats. Also, have you done these tactics with the newer DBs where consistency is lower? I find a lot of guys put up 5s and 6s for ratings in the newer DBs if they're more defensive players that don't score as much.
- Yes, I've been involved in coaching at various levels for the better part of a decade.
- Yeah, adjustments are good to have. You don't want to have too many different moving parts and switching what you do every third shift. That's confusing. It's ok to play your game if you believe in your game. But you also what to make minor adjustments to help account for things that your advanced scouting can tip you off on.
Example: For years, teams would dump pucks in Marc-Andre Fleury because of his hesitant puck playing and the Pens' defense lack of communication. So, you dump pucks in that he will be likely to try to handle. Unlike what you would do for Brodeur or Smith or Bishop.
A ton of tidbits exist for everyone. Your Winnipeg Jets fan it appears. So when Trouba-Stuart are out there, where do you want to dump the puck? Trouba's corner. "Why? He's the far superior player, that doesn't make sense." Correct. Cross-corner dump to Trouba's right side, weak side winger comes with speed so Trouba has to turn his back and make a quick play with the puck. You get a good lick on the big, young kid and he has to either throw it forward into your forecheck (unlikely) or reverse it to the less intelligent, less skilled, less mobile Mark Stuart. Let Mark Stuart handle the puck all day long, he's bound to eventually give it away, right?
- "3 center model" good question, sorry for not being more clear. I roll through four lines. If I had more control over the deployment of players, I'd probably have much different fourth line than is tradition and use it to take advantage of matchups. But, anyway, 3 center model is really just having super strength at center on all three lines. You look at Pittsburgh for five years: Crosby, Malkin, Staal. Two franchise centers and a second line center. That has a lot of advantages to it in some situations. I believe it's helpful in the game as well. I think center play is a big deal.
- Yes, I've used the new dbs and have had more success defensively because the offensive players aren't as strong, so they are easier to stop. They've done a really good job on scoring levels. The original formations of this game was very much a track meet unfortunately.
Guys, what's your opinion on enforcers? I usually roll with a 4th line winger who have 20 strenght, 20 hitting and 15 or above aggression with Encouraged fighting and those guys always seem to get good rating (over 7, compared to my other 4th liners which is usually ~6)
Also does tiredness really influence players? I've been playing with full intensity practice for a while and I don't see much difference than when I play with the default practices or even custom made ones
I once did a team that was completely Russian with all players speaking fluent Russian to see if I lure over the Russians that don't normally come over. It, predictably, had no effect...and the team was not very good overall either...
hahaha
Awesome that we're still getting mileage out of EHM in creative ways but I do think it is about time someone got a game out to take over.
I don't even want that anymore I don't want to have to learn something new. NO CHANGE !
The problem with EHM is that it is very easy once you know how it works.
Like I can't stop myself from building an almost perennial Cup winner in a short amount of time even if I limit how I acquire players etc.
The problem with EHM is that it is very easy once you know how it works.
I just play defense. That's my challenge. It's no secret how to attack in this thing, but defense is a little different. That's my challenge and it's enjoyable. I don't make super teams either, I limit myself in various ways.
I just play defense. That's my challenge. It's no secret how to attack in this thing, but defense is a little different. That's my challenge and it's enjoyable. I don't make super teams either, I limit myself in various ways.
Yeah I've stopped using my wit to fleece other teams GMs. I won't sign guys to long term deals and then ship out guys that need raises. I'll either let them go, trade them for 1 for 1 type deals at the deadline or re-sign them and then have to ship off guys I might want to keep.
Within the game, you can challenge yourself and set rules to make more difficult.
Agreed with Richie, winning championships is easy even winning 10 in a row is quite simple if you play all out offense. That's why I had so much fun when I created an all 20s player, to see if I could destroy Gretzky's records (5000 career points after it was all said and done).
What defensive tactics have you had some luck with?
You definitely have to limit yourself in some ways or it is just too easy to stockpile tons of talent on your team and rip off the AI GMs haha
I tried to do both that and the all one nationality thing but I think I need to start over and pick one or the other. I'll go with the defensive tactics and see if I can't over time go to one nationality but it's too hard to do both off the start
That strikes me as a near impossibility, unless the nationality you chose was: Canadian.