Do Make Say Think
& Yet & Yet
- Jun 26, 2007
- 51,211
- 9,966
lol i dunno, earthquakes, or creeping danger or even NPCs noticin things are off. lol
Just saying "this is urgent" but not having the gameplay convey that is a failure.
You can't make a game this open and have urgency at the same time. They are diametrically opposed.