Hammettf2b
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Sony Plans Limited PlayStation 5 Output in First Year
Sony Plans Limited PlayStation 5 Output in First Year
Sony Plans Limited PlayStation 5 Output in First Year
Same for me lolThis has the makings of an unnecessary day 1 purchase that will collect dust for a while.
Looking forward to it though. Love me some new tech!
Pre ordering both consoles day 1!!!what's the point of buying it immediately
wait a bit
what's the point of buying it immediately
wait a bit
what's the point of buying it immediately
wait a bit
Meh, doesn't really matter. 99% of us will be waiting months to finally get one unless you are super lucky or willing to pay triple the cost.
I will be buying 10 of them then selling them for double what they cost. #professionalresellerMeh, doesn't really matter. 99% of us will be waiting months to finally get one unless you are super lucky or willing to pay triple the cost.
Another reason I am getting both systems this time around
Ex-Sony Dev: PS5 Will Struggle With Big Third Party Open Worlds; Can’t do Real Time Ray Tracing – ThisGenGaming
Another reason I am getting both systems this time around
Ex-Sony Dev: PS5 Will Struggle With Big Third Party Open Worlds; Can’t do Real Time Ray Tracing – ThisGenGaming
If I remember right, this guy used to work with Sony 10 years ago and is pretty much just an Xbox person now. And apparently a very open Xbox fanboy type of person (downplay everyone else to make your platform look good type of guy).
Also, what proof is there that it can't? Is he developing for it at the moment or just talking out his ass?
Funny, the Youtube channel who put up that podcast is banned on another site.
While I would always recommend taking this stuff with a huge grain of salt, I don't expect his comments to be entirely incorrect.
RTRT is a tough ask of any hardware, so I expect the implementation to be limited regardless of platform.
I expect big, open world games designed for multi-platform rather than specifically within Sony's realm to not hit their 4K "up to 120Hz" benchmark.
I could, of course, be entirely wrong.
To be fair, I'm the type who would be happy with 1080p 60 FPS, upscaling or no.
It prob can but game developers will ALWAYS choose visuals over framerate. They will make the game as pretty as possible and the framerate will suffer because of it just like its always been.I can pretty much tell you that this hardware will not allow normal AAA games to reach 4K and 120Hz without some serious sacrifice to the quality of the image. Even an RTX 2080 Ti at 4K and max details for Doom Eternal doesn't even hit 120FPS.
Also, wasn't it that Xbox was the only one to promise 4K and 120hz?
Another thing, even though the PS5's TFLOPS (if you're going by that) is slightly under what the Xbox is (less than 2 TFLOPS difference), what immediately makes it "incapable" of doing real time ray tracing? An RTX 2060 is significantly weaker than either console (in terms of TFLOPS) and can do real time ray tracing.
I can pretty much tell you that this hardware will not allow normal AAA games to reach 4K and 120Hz without some serious sacrifice to the quality of the image. Even an RTX 2080 Ti at 4K and max details for Doom Eternal doesn't even hit 120FPS.
Also, wasn't it that Xbox was the only one to promise 4K and 120hz?
Another thing, even though the PS5's TFLOPS (if you're going by that) is slightly under what the Xbox is (less than 2 TFLOPS difference), what immediately makes it "incapable" of doing real time ray tracing? An RTX 2060 is significantly weaker than either console (in terms of TFLOPS) and can do real time ray tracing.