Hockey 5/12 filled 12 team, Cats H2H Goals+Win Doubled-weighted Dynasty Startup Draft ASAP when full! We have Discord, plan to run the league many

marchennebury

Registered User
Jul 25, 2019
47
1
Hi, I'm an experienced commissioner starting a league on Fantrax

Will draft asap/once full, prefer North American timezone players

8hr slow draft w trades

You go head to head each week and get a win for every category you win for Goals (double weighted), Assists, STP, TOI, Shots, Hits, Blocks, FOW


Saves, GAA, S %, W (double weighted)

Please join, planning to keep league alive a long time, will be fun, thanks!



Join Link: Fantrax

Discord:

Join the FNHL Discord Server!

League rules summary:

2023-2024 NHLFNHL 23-24

General

League Name: FNHL 23-24

Duplicate Player Allowance: Not Used

Scoring System: Head-to-Head Each Category

Maximum # of teams: 12

League Creator Username: marchennebury

Commissioner Team Name: Commish Team Name Place Holder

Schedule

Your league stats begin accumulating on: Fri Oct 06, 2023

Your league stats end accumulating on: Thu Apr 11, 2024

Merge first n periods of season: 2

Merge last two periods of season: No

Playoffs

Playoffs will begin in this Scoring Period: 23 (Mar 18/24 - Mar 24/24) and last for 4 periods (rounds).

Playoff matchups entered manually: Yes

* To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.

Player Pool

Player Pool:All teams

Players traded out of league's player pool continue to accumulate stats: Yes

Only include players associated with a NHL team in the player pool: Yes

Lock Player Pool: No

Rosters

Restrictions

Minimum Total Players: 19

Maximum Total Players: 38

Minimum Active Players: 0

Maximum Active Players: 20

Maximum Reserve Players: 15

Maximum Injury Reserve Players: 6

Maximum Minor League Players: 25

Prevent any transaction that would cause a roster to become illegal: Never

Allow suspended players to be moved to Injured Reserve: Yes

Allow players on a bye week to be moved to Injured Reserve: No

Injured Reserve players count toward roster limitation rules: No

Only players on the NHL Injured Reserve List may be moved to the Injured Reserve slot: No

Minor League players count toward roster limitation rules: No

Minor League Eligibility:

Condition

Constraint

Players have a real-life status of In the minors Must meet to be eligible

Goalies: Career+Current regular season total GP is >= 26 Makes ineligible if met

Skaters: Career+Current regular season total GP is >= 51 Makes ineligible if met

Goalies: Career+Current regular season total GP is <= 25 Makes eligible if met

Skaters: Career+Current regular season total GP is <= 50 Makes eligible if met

Injured Reserve Enforcement type: Lock claims and trades

Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2

Prorate Min/Max according to period length: No

Pos

Min Active

Max Active

Total Max

Center (C)

0

4

Left Wing (LW)

0

4

Right Wing (RW)

0

4

Defense (D)

0

6

Goalie (G)

0

2

6

Minor League Eligibility Options

Minors roster slot eligibility type: Advanced - many options for determining eligibility for Minors roster slots

Prevent moving players out of Minors slots: Never

Minors Enforcement type: Lock all transactions

Number of Lineup Periods until Minors Enforcement takes effect: 0

Position Eligibility

Scoring

Scoring Group

Scoring Category

Weight

Team Minimum and Maximum Requirements per Scoring Period

Scoring Category

Min

Max

Games Played - Goalies

3

None

If a maximum has been met or exceeded: Do nothing.

If a minimum has not been met by end of scoring period: Do nothing.

Prorate Min/Max according to period length: No

Other Scoring Preferences

Players will accumulate all stats in all scoring category groups: No

Only 2-way players (i.e. Ohtani) will accumulate all stats in all scoring category groups (Beta): No

Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.

Transactions

Lineups

Lineup Change System: Managers enter lineup changes

Lineup changes are executed: Daily

Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of game

Trades

Trade System: Managers propose their own trades

Trading Period: All Year

Maximum Trades per Team: Unlimited

Trade Deadline Date: Sun Feb 18, 2024 11:59 PM EST

Trade Voting System: None

Allow trading of claim budget: Yes

Allow trading of salary cap space: No

Allow trading of draft Picks: Yes

• Number of future years for draft pick trading: 1

• Number of rounds available for draft pick trading: 7

Claims/Drops

Claim/Drop System: Managers perform their own claims & drops

Max # of claims per season: (Free Agents:52, Waiver Wire: Unlimited)

Max # of claims per week: (Free Agents:3, Waiver Wire: 3) starting every Monday

Use Waiver Wire process: Yes

Allow claims/drops before the draft: No

Can't drop list: Fantrax

Pending claims/drops are viewable by: One's own team

Failed claims/drops viewable by: One's own team

Free Agents

Free Agent Claim System: Free for all (1st come 1st serve)

Free Agent bids are processed on: Sun, Mon, Tue, Wed, Thu, Fri, Sat at 3:00 am EDT

Bidding Settings

Vickrey/Proxy (ebay-style) Bidding: No

Bid tie-breaker: Rolling List

Player claim budget: $100

Bid increment: $1.00

Minimum bid: $0.00

Show highest pending bids: No

Show team with highest pending bid: No

Pending claims/drops are viewable by: One's own team

Failed claims/drops viewable by: One's own team

Fees

League Entry: $10.00

Draft

Draft Date: Fri Jul 07, 1:00 AM EDT

Draft Type: Live Online Standard (Slow)

# of rounds: 7

Draft Date: Fri Jul 7 2023, 1:00AM EDT

Time limit per pick: 8 hours

Live draft sleep time start: 12:00 am EDT

Live draft sleep time end: 12:00 pm EDT

All teams will have the same # of players as the # of rounds when draft ends: No

Immediately pick for managers not present in draft room: No

Fill rosters legally when drafting: No

Draft Order creation: Random - Snake/Serpentine

Draft Order: Commish Team Name Place Holder

Undrafted players go to the: Waiver Wire

Miscellaneous

Tie Breakers

Standings Tie Breakers

Head-to-head record vs. all teams tied with

Most total category points for entire season

Randomly selected

Matchup Tie Breakers

None

Playoff Tie Breakers

Highest Seed

Keeper League

Keeper league Type: Dynasty
 

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