Past all the plot nuances and Star Warsy stuff, the big advancement this game made was to create the best written female character in a game ever. This is even a greater accomplishment if you consider that the writing staff, judging from the credits, was all male.
Have any games before or after this tried to write in the protaganist's mother as a deep, main character? You of course have miles and miles of paternal icons scattered everywhere, to the point where it's clichéd (for exhibit A, see progenitor unit Gandalf), but the feminine point of view is utterly lacking. Part of this is a function of the demographics of the developers working in the game industry I guess, but you'd think a shockingly simple idea as writing an in-depth maternal figure would have gotten more mileage elsewhere.
Kreia has gone through 3 names, 2 costumes, and countless lies at this point, but you always get the sense that she's stayed true to her own character throughout. That's good writing.
Honestly, even though I just gushed over it, I'm not sure...
Even after the restored content update, it suffers from it's janky development and technical issues. It's sort of haphazardly slapped together, and it hasn't dated all that well on the technical side either.
I still go back and play it every once in awhile, but it's also hard to recommend for that reason.
However, it doesn't hurt to give it a whirl. There's a lot to forgive, but there's also a lot of reward.
Ever so narrowly missed my list, but I wholeheartedly agree.Having said that, HK-47 is an incredible character.
Pretty much, went from overly buff GI Joe action figure with a gruff voice and dark backstory... To slim skinny jean wearing guy with a gruff voice and dark backstoryI tend to find myself severely disliking and being unable to take seriously how the grand majority of Western AAA game protagonists are traditional gruff, cold, hardened, ruthless, man's man, capable tough guys who are willing to kill but eventually wrestle with the morality of their actions. While there are different nuances to each of them, they all feel like basically the same guy to me, who may as well be voiced by the exact same voice actor (and I imagine in many cases are).
Arthur Morgan, Kratos, Joel, Dewitt. They all have their individual quirks and some of them have a lot of depth, sure, but even when they're well written, I find myself not remotely caring because of this. It's just not a very interesting character dynamic in general, I find.
I tend to find myself severely disliking and being unable to take seriously how the grand majority of Western AAA game protagonists are traditional gruff, cold, hardened, ruthless, man's man, capable tough guys who are built to kill but eventually wrestle with the morality of their actions. While there are different nuances to each of them, they all feel like basically the same guy to me, who may as well be voiced by the exact same voice actor (and I imagine in many cases are).
Arthur Morgan, Kratos, Joel, Dewitt, even the more interesting Geralt, to some degree. They all have their individual quirks and some of them have a lot of depth, sure, but even when they're well written, I find myself not remotely caring because of this. It's just not a very interesting character dynamic in general, I find.
Beauty standards, sure, but I wouldn't say all of these have the same character traits (although they lean into the stoic emo thing too much as well)-- they wildly jump around a lot more-- you're also focusing on one developer that is generally considered very hit or miss and widely known for being guilty of some really lame tropes in general.Meanwhile, in Eastern AAA titles they literally are the same person.