Chojin
Tiny Panger...
- Apr 6, 2011
- 4,301
- 573
I know there's a separate forum for fantasy hockey, but this particular topic seems more suited to this forum.
I'm trying to produce rankings for skaters in preparation for the draft in my H2H fantasy league. Each category is worth a single win, so in that respect, goals are no more important than, say, hits. However, actual goals are clearly more important than hits, not only due to the relative scarcity of goal-scorers as compared to guys who hit a lot, but also due to the impact a goal has on other categories. For example, a goal also gives you a point, a shot on goal (probably), and will likely improve +/- as well. And a PPG is ever better, as it improves goals, points, shots, and PP points.
So, assuming my rankings are just the dot product of a player's average stats and a vector of weights, what would be a good method of weighting? Initialize each category to 1, and then increment each category by the number of other categories it impacts? Maybe take into account that some stats affect others in varying amounts, e.g. a shot on goal should increase goals by an amount equal to the player's shooting percentage?
I'm trying to produce rankings for skaters in preparation for the draft in my H2H fantasy league. Each category is worth a single win, so in that respect, goals are no more important than, say, hits. However, actual goals are clearly more important than hits, not only due to the relative scarcity of goal-scorers as compared to guys who hit a lot, but also due to the impact a goal has on other categories. For example, a goal also gives you a point, a shot on goal (probably), and will likely improve +/- as well. And a PPG is ever better, as it improves goals, points, shots, and PP points.
So, assuming my rankings are just the dot product of a player's average stats and a vector of weights, what would be a good method of weighting? Initialize each category to 1, and then increment each category by the number of other categories it impacts? Maybe take into account that some stats affect others in varying amounts, e.g. a shot on goal should increase goals by an amount equal to the player's shooting percentage?