Lord Defect
Secretary of Blowtorching
- Nov 13, 2013
- 18,745
- 34,739
For those of you not familiar with the technical aspects, I can't tell you how big of a jump this is. They're saying 25 BILLION triangles on one scene with 8K textures and realtime global illumination running on a console. It's a massive, massive jump forward both in quality and development time.
The downside is that games are going to get absolutely gigantic. Think about storage expansions when buying PCs and consoles. You're going to need it.
My phone can’t process the picture. It’s just a blurry blob. Too many triangles.