TheOtherOne
Registered User
- Jan 2, 2010
- 8,273
- 5,266
I know you're all going to hate this because of tradition and all. But thought I'd throw it out there anyway.
I would suggest making most common penalties be 1 minute minors instead of 2 minutes.
That's the critical part of my suggestion. You could also add some minor details, like the ref can use discretion to make it 2 minutes if it looked intentional, or egregious, but not quite bad enough for a major. Or you could make certain penalties 2 minutes by default if they are more dangerous or more important. But these details are less important.
Background: Roughly speaking, 5 penalties = 1 goal. There are about 4 penalties (8 minutes) per team per game. So about a quarter of every game is played 5v4. A single minor penalty takes 20% of a period.
I think there always seems to be a conversation going around about reffing inconsistency. You often see a guy hacking away at an opponent and then on the next shift the opposing team gets penalized for the same thing. I think that happens because those plays happen constantly. And I think they happen constantly because the refs let them go. It's a vicious cycle.
I think a good way to break this cycle is to allow refs to make MORE calls without having to worry about drastically affecting the game. In a tight 1-goal game, a ref sees interference, it's technically against the rules but not super egregious, he can just call it. Instead of 20% chance at a goal it's more like 10%. Instead of 2 minutes it only kills 1 minute. You can penalize every borderline play without having to worry about 1 single blown call drastically affecting the outcome.
Really the best way to think about it is averaging things out. It makes a single call less important, which allows a ref to make more calls overall, which gives players a clearer view of what is legal and not. Makes everything more black and white.
Anyone on board?
I would suggest making most common penalties be 1 minute minors instead of 2 minutes.
That's the critical part of my suggestion. You could also add some minor details, like the ref can use discretion to make it 2 minutes if it looked intentional, or egregious, but not quite bad enough for a major. Or you could make certain penalties 2 minutes by default if they are more dangerous or more important. But these details are less important.
Background: Roughly speaking, 5 penalties = 1 goal. There are about 4 penalties (8 minutes) per team per game. So about a quarter of every game is played 5v4. A single minor penalty takes 20% of a period.
I think there always seems to be a conversation going around about reffing inconsistency. You often see a guy hacking away at an opponent and then on the next shift the opposing team gets penalized for the same thing. I think that happens because those plays happen constantly. And I think they happen constantly because the refs let them go. It's a vicious cycle.
I think a good way to break this cycle is to allow refs to make MORE calls without having to worry about drastically affecting the game. In a tight 1-goal game, a ref sees interference, it's technically against the rules but not super egregious, he can just call it. Instead of 20% chance at a goal it's more like 10%. Instead of 2 minutes it only kills 1 minute. You can penalize every borderline play without having to worry about 1 single blown call drastically affecting the outcome.
Really the best way to think about it is averaging things out. It makes a single call less important, which allows a ref to make more calls overall, which gives players a clearer view of what is legal and not. Makes everything more black and white.
Anyone on board?