I'm totally with Osprey on the loading times. When I first installed the game I actually just assumed I had some sort of system problem based on how long they were.
Yeah I haven't found it bad, at least not running on an SSD. It's at least as fast or faster than 5.I don't really mind the load times because performance is so much better than Civ 5. I get very little slowdown late game with a mid range PC. I've come to expect strategy games to have long load times.
Also, I like Australia. New civilizations is really cool, and we'll obviously get some of the favourites not in the game yet at some point.
The scenario seems really interesting actually. I haven't played any yet, but I might start with the Australia one.
So I am in a dilemma...
It transforms the game from wanting to win by war (which is the most common one) to experiencing new ways like time, science, culture, religion, and diplomacy.
Heard that the AI also sucks, should this be fixed in the future?
Opinions?
So I am in a dilemma...
I want to buy a Civilization game, but I don't know which one. I've never played a Civ game, but watched multiple playthroughs for both games. I see some pros and cons for both games and would like to get your guys' thoughts on them.
For Civilization V, the positive is the game is complete in terms of expansion packs and is just for fifteen bucks on Amazon. However, I highly disliked how easy it was to get an army and how happiness influenced too much of the gameplay.
For Civilization VI, the aesthetics of the game are clearly a huge upgrade on V. I love how there are twenty-four hour days and the game just looks beautiful and much more smooth. I also liked how they transformed the happiness, added the civ cards, and government boosts as well. It transforms the game from wanting to win by war (which is the most common one) to experiencing new ways like time, science, culture, religion, and diplomacy. I additionally liked the new tech tree upgrade boosts besides V. For example, you might want to win by culture, but as the game goes along, you could be boosting towards religion and start to focus on that. That unpredictability and change of strategy is wanting me to buy this over 5. However, reading from reports, majority of people say that the game is just too bare-bones at the moment and that this game will become great once expansion packs come out (packs you will probably have to pay additional money for, correct?). Heard that the AI also sucks, should this be fixed in the future?
Opinions?
What is the Civ humble bundle? Like I said, they have the complete addition on Amazon with what I hope are all the expansion packs for a good 15 bucks (there were like thirty or something so hoping that's all of them).Civ V with the Brave New World is the best bet IMO.
Unfortunately, I believe you missed the Civ humble bundle.
Thanks everyone! Sounds that Civ V is the way to go. One more question, my brother is thinking of buying the game too. Is it a lot like Age of Empires where you can play not only people online, but play a private game with the mixture of humans and AI's?
Curious, Belamorte, you brought up mods. I know the game has mods for certain civilizations like Canada, but what other mods are there?
What is the Civ humble bundle? Like I said, they have the complete addition on Amazon with what I hope are all the expansion packs for a good 15 bucks (there were like thirty or something so hoping that's all of them).
Thanks everyone! Sounds that Civ V is the way to go. One more question, my brother is thinking of buying the game too. Is it a lot like Age of Empires where you can play not only people online, but play a private game with the mixture of humans and AI's?
Curious, Belamorte, you brought up mods. I know the game has mods for certain civilizations like Canada, but what other mods are there?
What is the Civ humble bundle? Like I said, they have the complete addition on Amazon with what I hope are all the expansion packs for a good 15 bucks (there were like thirty or something so hoping that's all of them).
Thanks a bunch! Could you get virus' in the Steam Workshop or are majority of them okay?There are probably thousands of mods. Things like UI improvements, different civs (like you mentioned), things like fantasy settings, maps, units, wonders etc... just look in the Steam Workshop to see all the many different ones.
Yes you can play an online game with your brother and have AI controlled civs as long as you both have the game and same version.
Yeah I just bought all of them.
What an amazing deal and you can choose where your money goes. I decided to do twenty extra dollars just for charity besides what I paid which was more than the fifteen.
Thanks a bunch! Could you get virus' in the Steam Workshop or are majority of them okay?
Yeah I just bought all of them.
What an amazing deal and you can choose where your money goes. I decided to do twenty extra dollars just for charity besides what I paid which was more than the fifteen.
Thanks a bunch! Could you get virus' in the Steam Workshop or are majority of them okay?
Thanks a bunch! Could you get virus' in the Steam Workshop or are majority of them okay?
T-minus 7 hours until Rise and Fall goes live
Civilization VI is a game about building an empire to stand the test of time, and the Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. Can you inspire the Loyalty of people around the world, or will you lose cities to your rivals? Will you establish a Golden Age for your civilization, or be mired in a Dark Age? In Civilization VI: Rise and Fall, you truly become a leader for the ages.
Successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age. Respond well to the challenges of a Dark Age, and your civilization can rise again into renewal with a Heroic Age.
Encourage the Loyalty of your citizens to keep your borders intact, or inspire Loyalty among other civilizations to expand your empire. World borders continually shift and change as Free Cities emerge from empires, and neighbors compete for the Loyalty of cities across the map.
With the new the Governor system, players are able to further customize and specialize their cities, as well as react to the new challenges of Dark Ages and Loyalty. Each of the seven unique governors has its own promotion tree, and lends itself to different playstyles and strategies.
In addition to these new systems, Civilization VI: Rise and Fall introduces eight new civilizations and nine new leaders. Eight new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. There are more ways than ever before to build, conquer, and inspire.
- GREAT AGES
As your civilization ebbs and flows, and you reach milestone Historic Moments, you will move towards Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.- LOYALTY
Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city if it declares its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.- GOVERNORS
Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty- ENHANCED ALLIANCES
An enhanced alliances system allows players to form different types of alliances and build bonuses over time- EMERGENCIES
When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization, and earn rewards, or penalties, when the Emergency ends.- TIMELINE
Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.- NEW LEADERS AND CIVS
Nine new leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.- NEW GLOBAL CONTENT
Eight new world wonders, seven natural wonders, four new units, two new improvements, two new districts, fourteen new buildings, and three new resources have been added.- IMPROVED GAMEPLAY SYSTEMS
The Government system has been enhanced with new Policies, including Dark Age Policies, new hidden leader Agendas, new Casus Belli, and additional improvements to existing systems.