The last few games you beat and rate them III

Discussion in 'Geek Emporium' started by SniperHF, Oct 13, 2015.

  1. X66

    X66 Registered User

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    Sorry for the late reply.

    Yes 100% if you're into action RPGs, very fun game.
     
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  2. No Fun Shogun

    No Fun Shogun 34-38-61-10-13-15

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    Beat BotW on Master Mode.

    Still my favorite game of all time. One day I'm going to lay out exactly the issues that I do have with it and the improvements that I hope they make on it for BotW2 (title pending), but all in all if you took every single issue I had with the game it's still not enough to take enough away from everything that I loved that keep it above every other game that I've ever played.
     
  3. WeLikeEich

    WeLikeEich Registered User

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    Absolutely. Great game.

    It takes a while to fully play through, too (which is a good thing in my book).

    I have been an Xbox guy and just recently bought PlayStation.
    Nier: Automata and Horizon Zero Dawn have been my 2 favorite playstai on exclusives so far. Either game alone makes buying PS4 worth it.
     
  4. Dr Chin Richalds

    Dr Chin Richalds RIP John Amirante

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    No worries.

    TBH I havent played many action RPGs at all, but I just finished playing Horizon and loved every second of it so I figured another one would be a logical step. I haven't really played many video games in the last ~10 years and am apprehensive about what I decide to play.
     
  5. Ceremony

    Ceremony ______________ Sponsor

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    Kingdoms of Amalur: Reckoning (PS3, 2012)

    Kingdoms of Amalur: Reckoning is not the sort of game I usually play. In fact the only thing I can think of which is comparable was The Lord of the Rings: War in the North, which was mindless enough fun. You have some enemies, as you kill them and move along you get more powerful, so the enemies get more powerful, and so on. Easy. What my brief forays into RPGs have taught me however is that I welcome linearity. If there's too much freedom to move around, too much open-endedness in what to do I in fact don't know what I'm doing and end up getting bored quickly.

    And so we come to this, a game which is much less interesting than reading about its developer, owned by a former MLB player and run into the ground. This actually is much more interesting than anything in the game, which considering its 100+ locations and ten thousand years of history written and dotted around for you to find should give you a clue about how engaging the game is. You are... well, anyone, and you're dead except some sort of magic brings you back to life and lets you change fate, which comes in the form of a power you can charge up and use to make yourself more powerful. There's even a picture on its wikipedia page of Ice Cube posing with the game, and even though he's wearing sunglasses he still looks like he doesn't have a clue what's going on.

    This is about the only tangible effect of your Fate powers however as I have no idea what the story is about despite putting ~60 hours into it over the past two weeks. The gameplay is so bland I stopped paying attention to any text which was on the screen. There's no point. I never want to hear a complaint about repetitive missions in Grand Theft Auto again. There's generally stuff to keep you occupied on the short journeys there. Here you run around a vast and deceptively empty space to go and kill something. Rinse and repeat god knows how many times. End.

    Not being a regular player of games like this I was admittedly amazed by how large the world is. It's huge. Most of the time there's an actual sense of scale which isn't undermined by the lack of things to do in it besides fighting enemies. If you have to run past huge mountains or castles it seems large, and in the beginning of the game you feel overwhelmed but in a good sense, that you've been let loose in a world which is large and unknown. That's not a bad thing. But somewhere along the line - and I was playing on hard and probably about 15 hours in before I realised what I was doing - any sense of grandeur is gone completely. As I said, the story plays a part here as there isn't a single engaging character to be found. Well there's one, a grey coloured elf with a really sexy accent, but that's it.

    The gameplay doesn't really do much to compensate for the boring story. The weapons I used were close-quarters melee weapons supposed to be geared towards stealth, but this was laughable. Being able to sneak up behind enemies and surprise kill them is great if you find a bunch of people in a clearing all facing the one way. You won't though, and you can't even insta-kill anything which isn't human (unless you're really overpowered). With the various extra weapons options (I think there's about eight weapon types in total) I felt a bit overwhelmed at times. Am I using the right weapon? Should I keep one of these other ones?

    The other problem which the gameplay throws up is how inconsequential it is. The Fate power which lets you kill a bunch of enemies at once for extra XP is nice, but it's not needed very often. There's also options for you to create your own weapons and armour, then add gems and plants to make them unique, but there's no need. I played on hard and never used any weapons I didn't find from chests or enemies. I didn't make any potions from plants, and I bought a lot of healing ones, and I think I finished the main story with over a million gold. I feel as if there's a lot of stuff I missed, but I didn't really have any difficulty problems playing the way I did, so what's the point in all of it?

    Even with that in mind, changing weapons or spells to kill enemies more easily is pointless. Why bother matching up elemental damage against types of enemies when you're going to have to change weapons every five minutes, and when even with an ineffective one you'll probably be able to spam attack and win anyway? That's even if you manage to fight with the terrible camera, which seems really slow and unrepsonsive and can be downright obtuse if you're trying to fight more than two things at once.

    And that camera! When you're running about in the open world it cuts off about the top third of the screen. Several wonderful skyboxes and parts of the map are cut off.

    So what do we have to sum up? A world that's huge yet dull, gameplay which ranges from mild annoyance to mind-crushing banality, while offering virtually no gameplay challenge or incentive for freedom or exploration and a story which wouldn't make a difference even if I'd paid any attention to it. Time well spent.
     
  6. X66

    X66 Registered User

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    Hmm, I don't know then, maybe check out some videos and reviews.

    It's a very strange game, you have to be into the genre/developers ideas I find to really enjoy them.

    If you liked Horizon, you should take the next step and probably play the new God of War if you haven't.
     
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  7. X66

    X66 Registered User

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    I FINALLY got to play Celeste and completed the mainstory (still have other stuff to do).

    Easy 10/10

    It is the perfect game for what it is, and I had zero complaints.

    The story is surprisingly heartfelt, and the puzzles/mechanics are top tier.

    The B-Side stages are some of the most fun I've had in a platformer in a long, long time.

    Highly recommended.
     
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  8. Dr Chin Richalds

    Dr Chin Richalds RIP John Amirante

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    That's 100% on my eventual play list. Gonna borrow it from a friend when he is eventually done.

    Nier Automata was on sale on PSN, and the reviews looked great. I'll probably buy it
     
  9. NyQuil

    NyQuil Unleashed

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    So I just completed Mass Effect: Andromeda.

    I really enjoyed it.

    I found the protagonist (I played a female Ryder) rather enjoyable, I typically selected sarcastic/humorous responses, but the freedom from "Paragon vs. Renegade bonuses" was refreshing in that I could just pick the most appropriate response at the time. Ryder wasn't necessarily a bad-ass but grew into the role as the game progressed.

    While it took awhile to get to know the crew, I found them engaging for the most part. Putting different combinations of crew in your party is interesting because they interact with one another - initially quite suspicious and wary but warming up the more they are together.

    The fact that your father and mother are based upon your customized facial features was a pretty cool little algorithm which worked very well in my case.

    What I liked about the game is that it had a relatively upbeat and positive mission - after all of the doom and gloom of the Reapers, it was kind of neat to have a group that was more reminiscent of a Starfleet crew as opposed to a suicide military squad.

    While there is never enough variety of enemies in these games, I found the combat to be fluid and fun. Some took issue with the limited number of powers available at one time (3) but the ability to switch profiles (e.g. power sets) on the fly was a neat twist in that you could spec a ranged and melee build and switch between them interchangeably at will.

    I played a patched and modded version of the game thanks to Nexus which took care of a lot of the face issues and most of the glitches. I had one sidequest that could not be completed but it wasn't too bad.

    I enjoyed seeing the colonies "come alive" so to speak and I found the storyline relatively simple but engaging nonetheless. The scenery was gorgeous and the planets were distinct enough from one another that I enjoyed hopping from one to the next and then going back later on.

    Perhaps my expectations were too low based on all of the bad press but I was surprised how much I enjoyed myself and put a fairly substantial number of hours into the game.

    Crafting (every 10 levels or so) got to be a bit of a pain but it was worth doing to keep yourself competitive as your enemies increased in stats.

    Ultimately, I think people who liked the original Mass Effect (with its emphasis on inventory and exploring) the best will like this game the most. People who enjoyed Mass Effect 2 the most (with its scripted and very tightly controlled quests) will not.
     
  10. Frankie Spankie

    Frankie Spankie Registered User

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    If you haven't bought it yet, throw in another recommendation from me. It plays very much like a Devil May Cry or Metal Gear Rising style game.
     
  11. Unholy Diver

    Unholy Diver Registered User

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    Kind of bogged down lately having a tough time finishing games and part way through several, but I managed to plow through one from the backlog while on a vacation week.


    Dead Rising 4 - 7.5/10

    Wasn't crazy about the new voice actor for Frank, I actually thought it was John Dimaggio of Gears of War and Futurama fame but it was just a sound-alike. Frank returns to the scene of the original outbreak after a new zombie outbreak, more of the usual stuff...crazy survivors, maniac survivors, badguy soldiers, advanced zombies, and a big boss zombie.

    Nothing earth shattering here but a decent quickish (10-14 hrs) foray into zombie killing.
     
  12. Do Make Say Think

    Do Make Say Think & Yet & Yet

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    Fire Emblem Echoes - 3DS

    Great game except for the final battle.
     
  13. aleshemsky83

    aleshemsky83 Registered User

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    Tales of Zestiria

    My first tales game since phantasia (one of my all time favorites). A decent time waster, but it of course didn't come close to the original.

    The story and dialogue is super kiddy, okay, it's for younger kids. But half the quests would do this bizarre thing where you're trying to rescue someone, and they die at the end of the quest anyways. I get subverting expectations but when you do it 50 times it's pointless.

    The combat is decent, I played most of the game on medium difficulty with a decent portion of the game on hard until I realized hard mode gives you a fraction of the XP other difficulties do which would have made the game impossible at one point.

    One issue is that even on medium difficulty, it's basically a dice roll when facing a lot of late game bosses because they have one shot special moves that can take out all your party members.

    And the final boss really got ridiculous. It has a literal automatic kill move 4 times during the fight where if you don't do enough damage before he gets the attack off its over. Completely undodgeable by design. It basically removes all skill from the final boss and forces you to have a high dps through leveling/gear. Fortunately the game lets you turn down the difficulty at any point so I didn't have to restart from the beginning.

    The visuals are also really poor. Usually I like JRPG graphics for their nice clean design. This game though had really bad texture shimmering on a lot of the environments especially some of the grass. This seems to be an issue with the engine since it's a problem on PC too.
     
  14. ScottishCanuck

    ScottishCanuck Registered User

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    If you're into survival games I'd recommend The Forest for sure. It's improved a lot since early access. Not nearly as buggy as it once was and I enjoy the tension involved, especially playing solo. Story isn't too bad either.

    There's too many mediocre survival games out there and the good ones often get lost among them. I'd say this is well worth playing though.

    Probably give it an 8/10.
     

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