YMCMBYOLO
WEDABEST
- Mar 30, 2009
- 11,229
- 919
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General Managers
MacDonald Division
Flaming Horseheads - Therapy for Glencross
The Black Knights - Savoie16
Intangibles - Anglesmith
Quick Six - Feel the Heat
SmokeScreen- drewskiv
Wheeling Dusters - Nogger
Pressbox Millionares - Signature
The Terrors - InfinityIggy
Fleury14 - MonahantheMan
Crosby Chiclets - Johnny Hoxville
Off the Post AINEC - Unlimited Chequing
FluffyPinkPonies- TheHudlinator
The Techno Union- RaginStajan
GirouxSalem - Sean Monahan
The Lethargic Sloths - DBU
Generic Team Name - KiwiFlamesFan
[/fieldset]The Black Knights - Savoie16
Intangibles - Anglesmith
Quick Six - Feel the Heat
SmokeScreen- drewskiv
Wheeling Dusters - Nogger
The Loob Division
Hamilton Slackberrys - King In The NorthPressbox Millionares - Signature
The Terrors - InfinityIggy
Fleury14 - MonahantheMan
Crosby Chiclets - Johnny Hoxville
Off the Post AINEC - Unlimited Chequing
Vernon Division
The Flaming Wings - tfongFluffyPinkPonies- TheHudlinator
The Techno Union- RaginStajan
GirouxSalem - Sean Monahan
The Lethargic Sloths - DBU
Generic Team Name - KiwiFlamesFan
[fieldset=""]Scoring and General Settings
* The CFHF Fantasy Hockey League will use yahoo! to calculate scoring and standings.
* The following player stats are used for the CFHF League: goals, assists, points, powerplay points, +/-, face-off wins, hits, blocks, and game-winning goals.
* The following goalie stats are used for the CFHF League: wins, losses, G.A.A., save percentage, and shutouts.
* There will be no “salary cap” in the CFHF Fantasy Hockey League.
* General Managers will have twenty-five players on their respective rosters: 4 centres, 4 Right-Wingers,
4 Left-Wingers, 6 defensemen, and 2 goaltenders. Three players will sit on the “bench” at all times.
* Any change to the league’s scoring or roster settings will require 12 managers of approval. If 12 managers approve but 5 disapprove, then the ruling is denied.
* Any change to the league’s scoring or roster settings will take place the following year.
* Trading will end at the “Trade Deadline” at 12:00am MST. Trades need to be submitted to yahoo, accepted, and confirmed at or before 12:00am MST. Trades that do not meet this criterion will not be accepted.[/fieldset]
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Keepers
* Managers will be able to keep or ‘rollover’ nine players from the previous season.
* Keepers are due when deemed by the commissioner.
* The League Champion will be able to keep an extra player or will be given an extra 10th round draft pick (free agency draft). The 10th round pick, however, will be put at the bottom of the round.
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Trades
* In the case of a trade, there will be a full one-day processing period.
* In order for a trade to be accepted, both managers must confirm in the CFHF Fantasy Hockey League thread. Managers that do not meet this criterion will be addressed accordingly and the trade will be vetoed.
* Only the commissioner and co-commissioner can veto trades. Managers can, however, raise concerns over a transaction in the CFHF Fantasy Hockey League thread. All concerns will be addressed accordingly.
* Only players, draft picks, and prospects can be traded.
* During the regular season, if a manager trades a draft pick, the same amount of draft picks have to come back.
* During the offseason, however, you may trade an uneven amount of draft picks.
* If there is a condition in the transaction, please state so in the CFHF Fantasy Hockey thread. Conditions not disclosed will not acknowledged.
* A trade will not go through if one or both teams do not own the involved assets.
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Waivers
* There will be a two-day processing period for all waiver pickups (free agents during the regular season).
* You may not pick up another teams’ prospect in the free agent ‘bin’.
* As it is in the NHL, the worst team gets priority, then will be moved to last after they have picked someone up on waivers.
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Lottery
* The CFHF Fantasy Hockey League conducts an annual lottery. A lottery determines the prospect and free agent draft order.
* The Lottery only includes non-playoff teams.
* The CFHF uses a ball system based on regular season standings.
** “#1” symbolizes the worst team in the regular season. **
#1. 12 Balls
#2. 8 Balls
#3. 7 Balls
#4. 6 Balls
#5. 4 Balls
#6. 3 Balls
#7. 2 Balls
#8. 2 Balls
#9. 1 Ball
#10. 1 Ball
* The draft order stays the same for the prospect and free agent draft.
* After the 1st round is completed, the draft order goes back to normal (pending trades).
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Prospects- General information
* In order for a player to be considered a “prospect”, a player cannot exceed playing over 100 games, * while being selected in the CFHF Prospect Draft.
* If a prospect has played in the 2012-2013 season, or has played in an NHL before the 2012-2013 season, then the player is considered a prospect for 50 NHL games.
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CFHF Prospect Draft
* The CFHF Prospect Draft will take place on June 1 [insert year] and will take place before the CFHF Free Agent Draft.
* The CFHF Prospect Draft is three rounds long, which equals fifty-four picks.
* Managers are able to trade prospect draft picks.
* Managers may only draft players eligible for the current NHL Prospect Draft (i.e.: 2015 Eligible Draftees).
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Free Agent Draft
* The Free Agent Draft will take place on July 1.
* In the Free Agent Draft, there are twenty-three rounds.
* The first ten rounds are keeper based, so in reality there are thirteen rounds.
* Managers are able to trade free agent picks during the regular season and offseason.
* Managers may draft players that are available (i.e.: players that are not deemed keepers and/or players that have not been taken).
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Miscellaneous
* In order for the league to implement a new rule, a league-wide vote has to happen. There needs to be a 2/3's majority for the rule and no more than five people against it.
* The same principle applies if there is interest in discontinuing a rule.
* You may only change your team name officially between the end of the playoffs and the beginning of the prospect draft.
* The CFHF Fantasy Hockey League has a 'GM of the Year' Award. All managers choose their top five managers who they feel should win the award based on these criteria: trading skills, successfulness, transactions, ect. The top three most popular managers will then go into another vote; the manager who receives the most votes from that poll wins the award. You may not vote for yourself.
Inactivity
*If a GM is not active (in terms of setting lineups) for one full week, the GM will be removed and the running of the team will be overtaken by the commissioners, commencing the "takeover period."
*The takeover period will last a maximum of two weeks. During this time, the GM may contact the commissioners to explain the inactivity. If a compelling appeal is made, the GM may be restored. Otherwise, after the commissioners have heard from the GM and made a decision, or else the two week limit has been reached, a new GM will be appointed.
*The commissioners will line up potential takeover candidates during the takeover period, but they will not be given the reigns to the club until the appeal has been denied, or two weeks have expired.
*No changes will be made to the lineup of the club during the takeover period other than setting lineups to maximize active players. Players cannot be placed on or removed from the IR during this period.
*Once a new GM has been appointed, the old GM will be no longer part of the league in any way.
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League Resources
Part Ten Thread
Part Nine Thread
Part Eight Thread
Part Seven Thread
Part Six Thread
Part Five Thread
Part Four Thread
Part Three Thread
Part Two Thread
Part One Thread
League Wiki
Trade Records
Prospect List
Part Ten Thread
Part Nine Thread
Part Eight Thread
Part Seven Thread
Part Six Thread
Part Five Thread
Part Four Thread
Part Three Thread
Part Two Thread
Part One Thread
League Wiki
Trade Records
Prospect List
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