Osprey
Registered User
- Feb 18, 2005
- 27,224
- 9,617
Nah, I always use a Playstation controller to play my emulated games, and it's still great. It's also way more comfortable.
No offense, but I don't think that you're really in the age group that I was referring to. You likely didn't become an avid gamer until the early 90s, when kids had a lot more options (NES, SNES, Genesis, PlayStation) and the boxy NES controller was already antiquated by better controller designs. You grew up around rounded, ergonomic controllers, so that's what's mentally comfortable for you (and probably why you like using the PlayStation controller even today). For those of us who are older, though, who played nothing but the NES from '85 to '91/'92, there's a real sentimental and familiar attachment to the boxy NES controller, which is about the only thing that we had to play with for almost half of our childhoods.
Also, a large part of mastering those difficult NES games was getting so comfortable with the controller that you could exploit the design. For example, being able to quickly rock your thumb back and forth over the A and B buttons was crucial to being good in a lot of games. You couldn't do that with later controllers because 1) the buttons were moved further apart, and 2) A and B were set diagonally, so you had to fully release your thumb from one button and pivot it to press the other. The controller may've been awfully uncomfortable, but, in some ways, it was actually better for twitchy gameplay, which the NES was well-known for.
I can see why people care about the controller because it is the thing you hold all the time, but you also never really look at it and those old controllers were just so uncomfortable.
How it looks is not nearly as important as how it feel and operates. In fact, the more comfortable that you are with something, the less that you need to look at it. Consider your keyboard, for example. If you're an expert typist, you likely look at your keyboard very rarely, but that doesn't take at all away from the importance of how the keys are laid out and respond to being pressed. It's actually exactly the opposite. You're far more likely to be very picky about keyboards if you can type without looking down than if you can't. Similarly, if you're so comfortable with a game controller that you rarely need to look at it, then how it's designed matters even more.
their almost totally unenforceable right. I've never heard of Nintendo even attempting to go after emulation or hacked console/cartridge sellers. Again I Could be wrong though
Nintendo did sue the makers of Game Genie... and lost. Later, Sony sued emulator makers three different times and lost all three times, effectively establishing the legality of emulators (though that shouldn't be confused with the legality of distributing the ROMs, themselves, much like how MP3 players are completely legal, but how you get your MP3s may not be).
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