I'm shocked that there isn't a dedicated GTA V thread already. What are everyone's thoughts on this game overall? I've played since the initial launch on PS3/XB360 and I think the evolution of this game is astounding. When the online came out it was fun messing around in free-modes and the basic game modes were entertaining, but it was kind of a bare-bones type of experience. The long-awaited heists were delayed and delayed, but were well worth the wait once they were released, in my opinion. I think the #1 thing that Rockstar really got right here is making every DLC free. This has enabled them to jam-pack the game full of different vehicles, weapons, and game modes all without players having to continually buy the DLC's. Aside from purchase price (Paid $210 total - PS3 Collector's edition + PS4 Standard) I haven't spent a dime on this game, but I've been incredibly entertained by this game and have logged countless hours. The next evolution of this online experience is in the form of the newest properties to buy, given the DoomsDay Heist line of missions. My brother just recently started playing about 2 months ago and I try to impress upon him how incredibly different this game is compared to launch. When the game was released you could buy small garages or one of a handful of "high-end apartments" and that was about it... Players now can buy: apartments, underground bunkers, yachts, facilities, MC clubs, CEO offices, warehouse, Hangars, Vehicle cargo warehouses, mobile command centers, and Avengers. Vehicles were initially pretty bland, with a handful of high-end vehicles in each category (most people drove the Elegy, Entity, or a muscle car) and apart from the Buzzard there wasn't much in the way of weaponized vehicles... Without listing all of them, it's fair to say there is now a wide array of different weaponized vehicles for both land and air vehicles, each with their own strengths and drawbacks. In terms of game-modes the game is far and away more engaging. One of the biggest things they've done is add in the free-mode lobby challenges as well as the CEO/MC missions, but the variety of deathmatches, stunt races, rival missions, not to mention any of the user-created fun matches as well. I'm not sure if it is due to a glitch that R* has overlooked, or if it's just something that they're not patching to allow players to do it, but with "The Bogdan Problem" doomsday heist two players can actually grind out good amounts of money per hour to afford the things that you want ($1.5-2m an hour per player). The one gripe that I do have with this game is that most of the new content in the game seems to be a money-dump to encourage players to buy Shark Cards. It's not enough to just get the facility, you need to buy multiple different kinds of properties to be able to do different things or upgrade certain weapons/vehicles. The new high end vehicles that they've added are very over-priced compared to other comparable vehicles. The other gripe is with the network servers, since launch they've been unreliable and on certain nights they can be borderline unplayable. Overall, I find this game to be incredibly well managed by Rockstar. The free DLC ensures that the game evolves for everyone, not just people who can/will shell out cash for DLC's. The attention to detail by Rockstar is impressive, as always, and the GTA universe is true to their style. GTA Games usually have a long time between releases, but I'm already thinking forward to how crazy GTA 6 is going to be.